fix read/write conflict due to shallow copy

This commit is contained in:
Kang Yu 2024-10-12 17:06:30 -07:00
parent a98717ab4e
commit 748d86ddc8

View file

@ -255,14 +255,23 @@ namespace PersistentWindows.Common
{
if (dump_dead_window)
{
var allApps = new Dictionary<string, Dictionary<IntPtr, List<ApplicationDisplayMetrics>>>(monitorApplications); //in-memory database of live windows
var allApps = new Dictionary<string, Dictionary<IntPtr, List<ApplicationDisplayMetrics>>>(); //in-memory database of live windows
foreach (var display_key in monitorApplications.Keys)
{
allApps[display_key] = new Dictionary<IntPtr, List<ApplicationDisplayMetrics>>();
foreach (var hwnd in monitorApplications[display_key].Keys)
{
allApps[display_key][hwnd] = new List<ApplicationDisplayMetrics>(monitorApplications[display_key][hwnd]);
}
}
foreach (var display_key in deadApps.Keys)
{
if (!monitorApplications.ContainsKey(display_key))
if (!allApps.ContainsKey(display_key))
continue;
foreach (var hwnd in deadApps[display_key].Keys)
{
if (monitorApplications[display_key].ContainsKey(hwnd))
if (allApps[display_key].ContainsKey(hwnd))
continue;
allApps[display_key][hwnd] = new List<ApplicationDisplayMetrics>(deadApps[display_key][hwnd]);
}