Steam-auto-crack/SteamAutoCrack/Properties/Resources.Designer.cs
2025-02-28 22:18:28 +08:00

783 lines
27 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace SteamAutoCrack.Properties {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SteamAutoCrack.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找类似 1. Generate Goldberg Steam Emulator Game Info 的本地化字符串。
/// </summary>
public static string _1GenerateGoldbergSteamEmulatorGameInfo {
get {
return ResourceManager.GetString("_1GenerateGoldbergSteamEmulatorGameInfo", resourceCulture);
}
}
/// <summary>
/// 查找类似 2. Generate Goldberg Steam Emulator Configuration 的本地化字符串。
/// </summary>
public static string _2GenerateGoldbergSteamEmulatorConfiguration {
get {
return ResourceManager.GetString("_2GenerateGoldbergSteamEmulatorConfiguration", resourceCulture);
}
}
/// <summary>
/// 查找类似 3. Unpack SteamStub 的本地化字符串。
/// </summary>
public static string _3UnpackSteamStub {
get {
return ResourceManager.GetString("_3UnpackSteamStub", resourceCulture);
}
}
/// <summary>
/// 查找类似 4. Apply Goldberg Steam Emulator 的本地化字符串。
/// </summary>
public static string _4ApplyGoldbergSteamEmulator {
get {
return ResourceManager.GetString("_4ApplyGoldbergSteamEmulator", resourceCulture);
}
}
/// <summary>
/// 查找类似 5. Generate Crack Only Files 的本地化字符串。
/// </summary>
public static string _5GenerateCrackOnlyFiles {
get {
return ResourceManager.GetString("_5GenerateCrackOnlyFiles", resourceCulture);
}
}
/// <summary>
/// 查找类似 6. Restore Crack 的本地化字符串。
/// </summary>
public static string _6RestoreCrack {
get {
return ResourceManager.GetString("_6RestoreCrack", resourceCulture);
}
}
/// <summary>
/// 查找类似 About 的本地化字符串。
/// </summary>
public static string About {
get {
return ResourceManager.GetString("About", resourceCulture);
}
}
/// <summary>
/// 查找类似 Account Name: 的本地化字符串。
/// </summary>
public static string AccountName {
get {
return ResourceManager.GetString("AccountName", resourceCulture);
}
}
/// <summary>
/// 查找类似 AppID Finder 的本地化字符串。
/// </summary>
public static string AppIDFinder {
get {
return ResourceManager.GetString("AppIDFinder", resourceCulture);
}
}
/// <summary>
/// 查找类似 App Name: 的本地化字符串。
/// </summary>
public static string AppName {
get {
return ResourceManager.GetString("AppName", resourceCulture);
}
}
/// <summary>
/// 查找类似 Cancel 的本地化字符串。
/// </summary>
public static string Cancel {
get {
return ResourceManager.GetString("Cancel", resourceCulture);
}
}
/// <summary>
/// 查找类似 Cannot get app name from input path. 的本地化字符串。
/// </summary>
public static string CannotGetAppNameFromInputPath {
get {
return ResourceManager.GetString("CannotGetAppNameFromInputPath", resourceCulture);
}
}
/// <summary>
/// 查找类似 Checking all goldberg emulator file exists or not... 的本地化字符串。
/// </summary>
public static string CheckingAllGoldbergEmulatorFileExistsOrNot {
get {
return ResourceManager.GetString("CheckingAllGoldbergEmulatorFileExistsOrNot", resourceCulture);
}
}
/// <summary>
/// 查找类似 Clear Log 的本地化字符串。
/// </summary>
public static string ClearLog {
get {
return ResourceManager.GetString("ClearLog", resourceCulture);
}
}
/// <summary>
/// 查找类似 Close 的本地化字符串。
/// </summary>
public static string Close {
get {
return ResourceManager.GetString("Close", resourceCulture);
}
}
/// <summary>
/// 查找类似 Create Crack Readme File 的本地化字符串。
/// </summary>
public static string CreateCrackReadmeFile {
get {
return ResourceManager.GetString("CreateCrackReadmeFile", resourceCulture);
}
}
/// <summary>
/// 查找类似 Current Goldberg commitid: 的本地化字符串。
/// </summary>
public static string CurrentGoldbergSteamEmulatorCommitid {
get {
return ResourceManager.GetString("CurrentGoldbergSteamEmulatorCommitid", resourceCulture);
}
}
/// <summary>
/// 查找类似 Disable Networking 的本地化字符串。
/// </summary>
public static string DisableNetworking {
get {
return ResourceManager.GetString("DisableNetworking", resourceCulture);
}
}
/// <summary>
/// 查找类似 Download 的本地化字符串。
/// </summary>
public static string Download {
get {
return ResourceManager.GetString("Download", resourceCulture);
}
}
/// <summary>
/// 查找类似 Empty AppID. Please select one using AppID Finder. 的本地化字符串。
/// </summary>
public static string EmptyAppIDPleaseSelectOneUsingAppIDFinder {
get {
return ResourceManager.GetString("EmptyAppIDPleaseSelectOneUsingAppIDFinder", resourceCulture);
}
}
/// <summary>
/// 查找类似 Enable Debug Log 的本地化字符串。
/// </summary>
public static string EnableDebugLog {
get {
return ResourceManager.GetString("EnableDebugLog", resourceCulture);
}
}
/// <summary>
/// 查找类似 Enable Overlay 的本地化字符串。
/// </summary>
public static string EnableOverlay {
get {
return ResourceManager.GetString("EnableOverlay", resourceCulture);
}
}
/// <summary>
/// 查找类似 Error when selecting file: 的本地化字符串。
/// </summary>
public static string ErrorWhenSelectingFile {
get {
return ResourceManager.GetString("ErrorWhenSelectingFile", resourceCulture);
}
}
/// <summary>
/// 查找类似 Exit 的本地化字符串。
/// </summary>
public static string Exit {
get {
return ResourceManager.GetString("Exit", resourceCulture);
}
}
/// <summary>
/// 查找类似 Failed 的本地化字符串。
/// </summary>
public static string Failed {
get {
return ResourceManager.GetString("Failed", resourceCulture);
}
}
/// <summary>
/// 查找类似 Failed to Check goldberg emulator. 的本地化字符串。
/// </summary>
public static string FailedToCheckGoldbergEmulator {
get {
return ResourceManager.GetString("FailedToCheckGoldbergEmulator", resourceCulture);
}
}
/// <summary>
/// 查找类似 Failed to load App List. Please restart SteamAutoCrack to try again. 的本地化字符串。
/// </summary>
public static string FailedToLoadAppListPleaseRestartSteamAutoCrackToTryAgain {
get {
return ResourceManager.GetString("FailedToLoadAppListPleaseRestartSteamAutoCrackToTryAgain", resourceCulture);
}
}
/// <summary>
/// 查找类似 File 的本地化字符串。
/// </summary>
public static string File {
get {
return ResourceManager.GetString("File", resourceCulture);
}
}
/// <summary>
/// 查找类似 Folder 的本地化字符串。
/// </summary>
public static string Folder {
get {
return ResourceManager.GetString("Folder", resourceCulture);
}
}
/// <summary>
/// 查找类似 Force Download 的本地化字符串。
/// </summary>
public static string ForceDownload {
get {
return ResourceManager.GetString("ForceDownload", resourceCulture);
}
}
/// <summary>
/// 查找类似 Force Generate for each steam__api(64).dll 的本地化字符串。
/// </summary>
public static string ForceGenerateForEachSteam__api64Dll {
get {
return ResourceManager.GetString("ForceGenerateForEachSteam__api64Dll", resourceCulture);
}
}
/// <summary>
/// 查找类似 Force Update Steam App List 的本地化字符串。
/// </summary>
public static string ForceUpdateSteamAppList {
get {
return ResourceManager.GetString("ForceUpdateSteamAppList", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fuzzy Search 的本地化字符串。
/// </summary>
public static string FuzzySearch {
get {
return ResourceManager.GetString("FuzzySearch", resourceCulture);
}
}
/// <summary>
/// 查找类似 Generate Achievement Images 的本地化字符串。
/// </summary>
public static string GenerateAchievementImages {
get {
return ResourceManager.GetString("GenerateAchievementImages", resourceCulture);
}
}
/// <summary>
/// 查找类似 Generate Steam Interfaces file 的本地化字符串。
/// </summary>
public static string GenerateSteamInterfacesFile {
get {
return ResourceManager.GetString("GenerateSteamInterfacesFile", resourceCulture);
}
}
/// <summary>
/// 查找类似 Generator API: 的本地化字符串。
/// </summary>
public static string GeneratorAPI {
get {
return ResourceManager.GetString("GeneratorAPI", resourceCulture);
}
}
/// <summary>
/// 查找类似 Goldberg emulator file is missing. 的本地化字符串。
/// </summary>
public static string GoldbergEmulatorFileIsMissingNDownloadGoldbergEmulator1 {
get {
return ResourceManager.GetString("GoldbergEmulatorFileIsMissingNDownloadGoldbergEmulator1", resourceCulture);
}
}
/// <summary>
/// 查找类似 Download Goldberg emulator? 的本地化字符串。
/// </summary>
public static string GoldbergEmulatorFileIsMissingNDownloadGoldbergEmulator2 {
get {
return ResourceManager.GetString("GoldbergEmulatorFileIsMissingNDownloadGoldbergEmulator2", resourceCulture);
}
}
/// <summary>
/// 查找类似 Keep .bind Section 的本地化字符串。
/// </summary>
public static string KeepBindSection {
get {
return ResourceManager.GetString("KeepBindSection", resourceCulture);
}
}
/// <summary>
/// 查找类似 Keep DOS Stub Data 的本地化字符串。
/// </summary>
public static string KeepDOSStubData {
get {
return ResourceManager.GetString("KeepDOSStubData", resourceCulture);
}
}
/// <summary>
/// 查找类似 Language: 的本地化字符串。
/// </summary>
public static string Language {
get {
return ResourceManager.GetString("Language", resourceCulture);
}
}
/// <summary>
/// 查找类似 Level 的本地化字符串。
/// </summary>
public static string Level {
get {
return ResourceManager.GetString("Level", resourceCulture);
}
}
/// <summary>
/// 查找类似 Listen Port: 的本地化字符串。
/// </summary>
public static string ListenPort {
get {
return ResourceManager.GetString("ListenPort", resourceCulture);
}
}
/// <summary>
/// 查找类似 Loading... 的本地化字符串。
/// </summary>
public static string Loading {
get {
return ResourceManager.GetString("Loading", resourceCulture);
}
}
/// <summary>
/// 查找类似 Log 的本地化字符串。
/// </summary>
public static string Log {
get {
return ResourceManager.GetString("Log", resourceCulture);
}
}
/// <summary>
/// 查找类似 Message 的本地化字符串。
/// </summary>
public static string Message {
get {
return ResourceManager.GetString("Message", resourceCulture);
}
}
/// <summary>
/// 查找类似 Nth Time: 的本地化字符串。
/// </summary>
public static string NthTime {
get {
return ResourceManager.GetString("NthTime", resourceCulture);
}
}
/// <summary>
/// 查找类似 Offline Mode 的本地化字符串。
/// </summary>
public static string OfflineMode {
get {
return ResourceManager.GetString("OfflineMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 OK 的本地化字符串。
/// </summary>
public static string OK {
get {
return ResourceManager.GetString("OK", resourceCulture);
}
}
/// <summary>
/// 查找类似 Open Config Folder 的本地化字符串。
/// </summary>
public static string OpenConfigFolder {
get {
return ResourceManager.GetString("OpenConfigFolder", resourceCulture);
}
}
/// <summary>
/// 查找类似 Open Example Config 的本地化字符串。
/// </summary>
public static string OpenExampleConfig {
get {
return ResourceManager.GetString("OpenExampleConfig", resourceCulture);
}
}
/// <summary>
/// 查找类似 Or get Steam AppID on 的本地化字符串。
/// </summary>
public static string OrGetSteamAppIDOn {
get {
return ResourceManager.GetString("OrGetSteamAppIDOn", resourceCulture);
}
}
/// <summary>
/// 查找类似 Output Log to File 的本地化字符串。
/// </summary>
public static string OutputLogToFile {
get {
return ResourceManager.GetString("OutputLogToFile", resourceCulture);
}
}
/// <summary>
/// 查找类似 Output Path: 的本地化字符串。
/// </summary>
public static string OutputPath {
get {
return ResourceManager.GetString("OutputPath", resourceCulture);
}
}
/// <summary>
/// 查找类似 Pack File With Zip Archive 的本地化字符串。
/// </summary>
public static string PackFileWithZipArchive {
get {
return ResourceManager.GetString("PackFileWithZipArchive", resourceCulture);
}
}
/// <summary>
/// 查找类似 Path: 的本地化字符串。
/// </summary>
public static string Path {
get {
return ResourceManager.GetString("Path", resourceCulture);
}
}
/// <summary>
/// 查找类似 Realign Sections 的本地化字符串。
/// </summary>
public static string RealignSections {
get {
return ResourceManager.GetString("RealignSections", resourceCulture);
}
}
/// <summary>
/// 查找类似 Recalculate File Checksum 的本地化字符串。
/// </summary>
public static string RecalculateFileChecksum {
get {
return ResourceManager.GetString("RecalculateFileChecksum", resourceCulture);
}
}
/// <summary>
/// 查找类似 Restore to Default Config 的本地化字符串。
/// </summary>
public static string RestoreToDefaultConfig {
get {
return ResourceManager.GetString("RestoreToDefaultConfig", resourceCulture);
}
}
/// <summary>
/// 查找类似 Save Config File 的本地化字符串。
/// </summary>
public static string SaveConfigFile {
get {
return ResourceManager.GetString("SaveConfigFile", resourceCulture);
}
}
/// <summary>
/// 查找类似 Search 的本地化字符串。
/// </summary>
public static string Search {
get {
return ResourceManager.GetString("Search", resourceCulture);
}
}
/// <summary>
/// 查找类似 Searching... 的本地化字符串。
/// </summary>
public static string Searching {
get {
return ResourceManager.GetString("Searching", resourceCulture);
}
}
/// <summary>
/// 查找类似 Select Folder or File? 的本地化字符串。
/// </summary>
public static string SelectFolderOrFile {
get {
return ResourceManager.GetString("SelectFolderOrFile", resourceCulture);
}
}
/// <summary>
/// 查找类似 Settings 的本地化字符串。
/// </summary>
public static string Settings {
get {
return ResourceManager.GetString("Settings", resourceCulture);
}
}
/// <summary>
/// 查找类似 Source 的本地化字符串。
/// </summary>
public static string Source {
get {
return ResourceManager.GetString("Source", resourceCulture);
}
}
/// <summary>
/// 查找类似 Start 的本地化字符串。
/// </summary>
public static string Start {
get {
return ResourceManager.GetString("Start", resourceCulture);
}
}
/// <summary>
/// 查找类似 SteamAPICheckBypass DLL: 的本地化字符串。
/// </summary>
public static string SteamAPICheckBypassDLL {
get {
return ResourceManager.GetString("SteamAPICheckBypassDLL", resourceCulture);
}
}
/// <summary>
/// 查找类似 SteamAPICheckBypass Mode: 的本地化字符串。
/// </summary>
public static string SteamAPICheckBypassMode {
get {
return ResourceManager.GetString("SteamAPICheckBypassMode", resourceCulture);
}
}
/// <summary>
/// 查找类似 Steam AppID: 的本地化字符串。
/// </summary>
public static string SteamAppID {
get {
return ResourceManager.GetString("SteamAppID", resourceCulture);
}
}
/// <summary>
/// 查找类似 Steam Game Automatic Cracker 的本地化字符串。
/// </summary>
public static string SteamGameAutomaticCracker {
get {
return ResourceManager.GetString("SteamGameAutomaticCracker", resourceCulture);
}
}
/// <summary>
/// 查找类似 Steam ID: 的本地化字符串。
/// </summary>
public static string SteamID {
get {
return ResourceManager.GetString("SteamID", resourceCulture);
}
}
/// <summary>
/// 查找类似 Steam Web API Key: 的本地化字符串。
/// </summary>
public static string SteamWebAPIKey {
get {
return ResourceManager.GetString("SteamWebAPIKey", resourceCulture);
}
}
/// <summary>
/// 查找类似 Stop 的本地化字符串。
/// </summary>
public static string Stop {
get {
return ResourceManager.GetString("Stop", resourceCulture);
}
}
/// <summary>
/// 查找类似 Update/Download 的本地化字符串。
/// </summary>
public static string UpdateDownload {
get {
return ResourceManager.GetString("UpdateDownload", resourceCulture);
}
}
/// <summary>
/// 查找类似 Use Custom Broadcast IP: 的本地化字符串。
/// </summary>
public static string UseCustomBroadcastIP {
get {
return ResourceManager.GetString("UseCustomBroadcastIP", resourceCulture);
}
}
/// <summary>
/// 查找类似 Use Custom Save Location: 的本地化字符串。
/// </summary>
public static string UseCustomSaveLocation {
get {
return ResourceManager.GetString("UseCustomSaveLocation", resourceCulture);
}
}
/// <summary>
/// 查找类似 Use Experimental Features 的本地化字符串。
/// </summary>
public static string UseExperimentalFeatures {
get {
return ResourceManager.GetString("UseExperimentalFeatures", resourceCulture);
}
}
/// <summary>
/// 查找类似 Use Experimental version Goldberg Emulator 的本地化字符串。
/// </summary>
public static string UseExperimentalVersionGoldbergEmulator {
get {
return ResourceManager.GetString("UseExperimentalVersionGoldbergEmulator", resourceCulture);
}
}
/// <summary>
/// 查找类似 Use Steam Web App List 的本地化字符串。
/// </summary>
public static string UseSteamWebAppList {
get {
return ResourceManager.GetString("UseSteamWebAppList", resourceCulture);
}
}
/// <summary>
/// 查找类似 Use Xan105 API 的本地化字符串。
/// </summary>
public static string UseXan105API {
get {
return ResourceManager.GetString("UseXan105API", resourceCulture);
}
}
}
}