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Lua script async calls (#1070)
Introduces squashing for scripts and a new `redis.acall` command for async commands
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9 changed files with 127 additions and 29 deletions
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@ -258,7 +258,7 @@ void Transaction::InitByKeys(KeyIndex key_index) {
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shard_data_.front().local_mask |= ACTIVE;
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unique_shard_cnt_ = 1;
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unique_shard_id_ = Shard(args_.front(), shard_set->size());
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unique_shard_id_ = Shard(args_.front(), shard_set->size()); // TODO: Squashed bug
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return;
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}
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