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https://github.com/dragonflydb/dragonfly.git
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chore: remove pubsub semantics from Connection::WeakRef (#4483)
Make it generic and move pubsub related logic into channel_store.
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parent
85cc443448
commit
7d0530547b
3 changed files with 20 additions and 23 deletions
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@ -1886,6 +1886,10 @@ void Connection::TrackRequestSize(bool enable) {
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}
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}
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void Connection::EnsureMemoryBudget(unsigned tid) {
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thread_queue_backpressure[tid].EnsureBelowLimit();
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}
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Connection::WeakRef::WeakRef(std::shared_ptr<Connection> ptr, unsigned thread_id,
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uint32_t client_id)
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: ptr_{ptr}, thread_id_{thread_id}, client_id_{client_id} {
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@ -1896,7 +1900,9 @@ unsigned Connection::WeakRef::Thread() const {
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}
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Connection* Connection::WeakRef::Get() const {
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// We should never access the connection object from other threads.
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DCHECK_EQ(ProactorBase::me()->GetPoolIndex(), int(thread_id_));
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// The connection can only be deleted on this thread, so
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// this pointer is valid until the next suspension.
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// Note: keeping a shared_ptr doesn't prolong the lifetime because
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@ -1912,15 +1918,6 @@ uint32_t Connection::WeakRef::GetClientId() const {
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return client_id_;
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}
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bool Connection::WeakRef::EnsureMemoryBudget() const {
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// Simple optimization: If a connection was closed, don't check memory budget.
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if (!ptr_.expired()) {
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thread_queue_backpressure[thread_id_].EnsureBelowLimit();
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return true;
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}
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return false;
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}
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bool Connection::WeakRef::operator<(const WeakRef& other) {
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return client_id_ < other.client_id_;
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}
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@ -57,6 +57,7 @@ class Connection : public util::Connection {
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public:
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static void Init(unsigned io_threads);
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static void Shutdown();
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static void ShutdownThreadLocal();
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Connection(Protocol protocol, util::HttpListenerBase* http_listener, SSL_CTX* ctx,
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ServiceInterface* service);
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@ -196,9 +197,6 @@ class Connection : public util::Connection {
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// Returns client id.Thread-safe.
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uint32_t GetClientId() const;
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// Ensure owner thread's memory budget. If expired, skips and returns false. Thread-safe.
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bool EnsureMemoryBudget() const;
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bool operator<(const WeakRef& other);
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bool operator==(const WeakRef& other) const;
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@ -230,10 +228,6 @@ class Connection : public util::Connection {
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// Add InvalidationMessage to dispatch queue.
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virtual void SendInvalidationMessageAsync(InvalidationMessage);
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// Must be called before sending pubsub messages to ensure the threads pipeline queue limit is not
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// reached. Blocks until free space is available. Controlled with `pipeline_queue_limit` flag.
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void EnsureAsyncMemoryBudget();
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// Register hook that is executen when the connection breaks.
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void RegisterBreakHook(BreakerCb breaker_cb);
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@ -248,8 +242,6 @@ class Connection : public util::Connection {
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// Borrow weak reference to connection. Can be called from any thread.
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WeakRef Borrow();
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static void ShutdownThreadLocal();
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bool IsCurrentlyDispatching() const;
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std::string GetClientInfo(unsigned thread_id) const;
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@ -309,6 +301,7 @@ class Connection : public util::Connection {
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static void SetPipelineBufferLimit(unsigned tid, size_t val);
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static void GetRequestSizeHistogramThreadLocal(std::string* hist);
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static void TrackRequestSize(bool enable);
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static void EnsureMemoryBudget(unsigned tid);
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protected:
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void OnShutdown() override;
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@ -131,14 +131,21 @@ unsigned ChannelStore::SendMessages(std::string_view channel, facade::ArgRange m
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// Make sure none of the threads publish buffer limits is reached. We don't reserve memory ahead
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// and don't prevent the buffer from possibly filling, but the approach is good enough for
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// limiting fast producers. Most importantly, we can use DispatchBrief below as we block here
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optional<uint32_t> last_thread;
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int32_t last_thread = -1;
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for (auto& sub : subscribers) {
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DCHECK_LE(last_thread.value_or(0), sub.Thread());
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if (last_thread && *last_thread == sub.Thread()) // skip same thread
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int sub_thread = sub.Thread();
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DCHECK_LE(last_thread, sub_thread);
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if (last_thread == sub_thread) // skip same thread
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continue;
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if (sub.EnsureMemoryBudget()) // Invalid pointers are skipped
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last_thread = sub.Thread();
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if (sub.IsExpired())
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continue;
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// Make sure the connection thread has enough memory budget to accept the message.
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// This is a heuristic and not entirely hermetic since the connection memory might
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// get filled again.
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facade::Connection::EnsureMemoryBudget(sub.Thread());
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last_thread = sub_thread;
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}
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auto subscribers_ptr = make_shared<decltype(subscribers)>(std::move(subscribers));
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