idle_master_extended/Source/IdleMasterExtended/localization/strings.resx
2020-11-05 19:17:28 +01:00

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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value : The object must be serialized into a byte array
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<resheader name="resmimetype">
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</resheader>
<data name="about" xml:space="preserve">
<value>&amp;About</value>
</data>
<data name="badge_didnt_load" xml:space="preserve">
<value>Badge page didn't load, will retry in __num__ seconds</value>
</data>
<data name="blacklist" xml:space="preserve">
<value>&amp;Blacklist</value>
</data>
<data name="blacklist_current_game" xml:space="preserve">
<value>&amp;Blacklist Current Game</value>
</data>
<data name="card_drops_remaining" xml:space="preserve">
<value>card drops remaining</value>
</data>
<data name="currently_ingame" xml:space="preserve">
<value>Currently in-game</value>
</data>
<data name="exit" xml:space="preserve">
<value>E&amp;xit</value>
</data>
<data name="file" xml:space="preserve">
<value>&amp;File</value>
</data>
<data name="game" xml:space="preserve">
<value>&amp;Game</value>
</data>
<data name="games_left_to_idle" xml:space="preserve">
<value>games left to idle</value>
</data>
<data name="help" xml:space="preserve">
<value>&amp;Help</value>
</data>
<data name="hours" xml:space="preserve">
<value>Hours</value>
</data>
<data name="hrs_on_record" xml:space="preserve">
<value>hrs on record</value>
</data>
<data name="idle_master_connected" xml:space="preserve">
<value>Idle Master is connected to Steam</value>
</data>
<data name="idle_master_notconnected" xml:space="preserve">
<value>Idle Master is not connected to Steam</value>
</data>
<data name="idle_now" xml:space="preserve">
<value>idle now</value>
</data>
<data name="idling_complete" xml:space="preserve">
<value>Idling complete, no more card drops available</value>
</data>
<data name="idling_paused" xml:space="preserve">
<value>Idling paused</value>
</data>
<data name="loading_next" xml:space="preserve">
<value>Loading next game...</value>
</data>
<data name="name" xml:space="preserve">
<value>Name</value>
</data>
<data name="next_check" xml:space="preserve">
<value>Next check</value>
</data>
<data name="not_ingame" xml:space="preserve">
<value>Not in game</value>
</data>
<data name="official_group" xml:space="preserve">
<value>&amp;Official Group</value>
</data>
<data name="pause_idling" xml:space="preserve">
<value>&amp;Pause Idling</value>
</data>
<data name="please_wait" xml:space="preserve">
<value>please wait...</value>
</data>
<data name="reading_badge_page" xml:space="preserve">
<value>Reading badge page</value>
</data>
<data name="release_notes" xml:space="preserve">
<value>&amp;Release Notes</value>
</data>
<data name="resume_idling" xml:space="preserve">
<value>&amp;Resume Idling</value>
</data>
<data name="settings" xml:space="preserve">
<value>&amp;Settings</value>
</data>
<data name="signed_in_as" xml:space="preserve">
<value>Signed in as</value>
</data>
<data name="sign_in" xml:space="preserve">
<value>Sign In</value>
</data>
<data name="sign_out" xml:space="preserve">
<value>Sign Out</value>
</data>
<data name="skip_current_game" xml:space="preserve">
<value>&amp;Skip Current Game</value>
</data>
<data name="sorting_results" xml:space="preserve">
<value>Sorting results based on your settings, please wait...</value>
</data>
<data name="statistics" xml:space="preserve">
<value>&amp;Statistics</value>
</data>
<data name="steam_ignored" xml:space="preserve">
<value>Steam client status ignored</value>
</data>
<data name="steam_notrunning" xml:space="preserve">
<value>Steam is not running</value>
</data>
<data name="steam_running" xml:space="preserve">
<value>Steam is running</value>
</data>
<data name="update_games_status" xml:space="preserve">
<value>Update games status</value>
</data>
<data name="accept" xml:space="preserve">
<value>&amp;Accept</value>
</data>
<data name="add" xml:space="preserve">
<value>&amp;Add</value>
</data>
<data name="add_game_blacklist" xml:space="preserve">
<value>Add Game to Blacklist</value>
</data>
<data name="advanced_auth" xml:space="preserve">
<value>Display advanced authentication information</value>
</data>
<data name="auth_data" xml:space="preserve">
<value>Idle Master Authentication Data</value>
</data>
<data name="cancel" xml:space="preserve">
<value>&amp;Cancel</value>
</data>
<data name="cookie_warning" xml:space="preserve">
<value>Display information above
[WARNING]
Do not share this information with anyone,
as it could potentially be used by an attacker to log into
your Steam account.</value>
</data>
<data name="general" xml:space="preserve">
<value>General</value>
</data>
<data name="idle_individual" xml:space="preserve">
<value>Idle each game individually</value>
</data>
<data name="idle_master_settings" xml:space="preserve">
<value>Idle Master Settings</value>
</data>
<data name="idle_simultaneous" xml:space="preserve">
<value>Idle games simultaneously up to 2 hours, then individually</value>
</data>
<data name="idling_behavior" xml:space="preserve">
<value>Idling Behavior</value>
</data>
<data name="idling_order" xml:space="preserve">
<value>Idling Order</value>
</data>
<data name="ignore_client_status" xml:space="preserve">
<value>Ignore Steam client status</value>
</data>
<data name="interface_language" xml:space="preserve">
<value>Interface Language</value>
</data>
<data name="manage_blacklist" xml:space="preserve">
<value>Manage Idle Master Blacklist</value>
</data>
<data name="minimize_to_tray" xml:space="preserve">
<value>Minimize Idle Master to system tray</value>
</data>
<data name="ok" xml:space="preserve">
<value>&amp;OK</value>
</data>
<data name="order_default" xml:space="preserve">
<value>Default (Alphabetical Order)</value>
</data>
<data name="order_least" xml:space="preserve">
<value>Prioritize games with the lowest number of available drops</value>
</data>
<data name="order_most" xml:space="preserve">
<value>Prioritize games with the highest number of available drops</value>
</data>
<data name="order_value" xml:space="preserve">
<value>Prioritize games with the highest card values</value>
</data>
<data name="please_login" xml:space="preserve">
<value>Please Login to Steam</value>
</data>
<data name="please_restart" xml:space="preserve">
<value>Please restart the application for language changes to take effect.</value>
</data>
<data name="release_notes_title" xml:space="preserve">
<value>Idle Master Release Notes</value>
</data>
<data name="save" xml:space="preserve">
<value>&amp;Save</value>
</data>
<data name="saving_info" xml:space="preserve">
<value>Idle Master is saving your information</value>
</data>
<data name="show_username" xml:space="preserve">
<value>Show Steam username of signed on user</value>
</data>
<data name="this_session" xml:space="preserve">
<value>This Session</value>
</data>
<data name="total" xml:space="preserve">
<value>Total</value>
</data>
<data name="update" xml:space="preserve">
<value>&amp;Update</value>
</data>
<data name="validate_failed" xml:space="preserve">
<value>The data you've entered isn't valid. Please try again.</value>
</data>
<data name="validating" xml:space="preserve">
<value>Validating...</value>
</data>
<data name="idle_onethenmany" xml:space="preserve">
<value>Idle games with more than 2 hours individually, then simultaneously</value>
</data>
<data name="add_game_whitelist" xml:space="preserve">
<value>Add Game to Whitelist</value>
</data>
<data name="manage_whitelist" xml:space="preserve">
<value>Manage Idle Master Whitelist</value>
</data>
<data name="whitelist" xml:space="preserve">
<value>&amp;Whitelist</value>
</data>
</root>