idle_master_extended/Source/IdleMasterExtended/localization/strings.fr.resx
2021-10-31 13:54:36 +01:00

352 lines
14 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<comment>This is a comment</comment>
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Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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<resheader name="version">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="about" xml:space="preserve">
<value>&amp;À propos</value>
</data>
<data name="badge_didnt_load" xml:space="preserve">
<value>La page des badges n'a pas pû être chargée, nouvel essai dans __num__ secondes</value>
</data>
<data name="blacklist" xml:space="preserve">
<value>&amp;Liste noire</value>
</data>
<data name="blacklist_current_game" xml:space="preserve">
<value>&amp;Mettre le jeu en cours en liste noire</value>
</data>
<data name="card_drops_remaining" xml:space="preserve">
<value>cartes restantes à récupérer</value>
</data>
<data name="currently_ingame" xml:space="preserve">
<value>Actuellement en jeu</value>
</data>
<data name="exit" xml:space="preserve">
<value>Q&amp;uitter</value>
</data>
<data name="file" xml:space="preserve">
<value>&amp;Fichier</value>
</data>
<data name="game" xml:space="preserve">
<value>&amp;Jeu</value>
</data>
<data name="games_left_to_idle" xml:space="preserve">
<value>jeux restants à traiter</value>
</data>
<data name="help" xml:space="preserve">
<value>&amp;Aide</value>
</data>
<data name="hours" xml:space="preserve">
<value>Heures</value>
</data>
<data name="hrs_on_record" xml:space="preserve">
<value>hrs enregistrées</value>
</data>
<data name="idle_master_connected" xml:space="preserve">
<value>Idle Master est connecté à Steam</value>
</data>
<data name="idle_master_notconnected" xml:space="preserve">
<value>Idle Master n'est pas connecté à Steam</value>
</data>
<data name="idle_now" xml:space="preserve">
<value>traitement en cours</value>
</data>
<data name="idling_complete" xml:space="preserve">
<value>Traitement terminé, aucune carte restante n'est disponible</value>
</data>
<data name="idling_paused" xml:space="preserve">
<value>Traitement en pause</value>
</data>
<data name="loading_next" xml:space="preserve">
<value>Chargement du prochain jeu...</value>
</data>
<data name="name" xml:space="preserve">
<value>Nom</value>
</data>
<data name="next_check" xml:space="preserve">
<value>Prochaine vérification</value>
</data>
<data name="not_ingame" xml:space="preserve">
<value>Pas en jeu</value>
</data>
<data name="official_group" xml:space="preserve">
<value>&amp;Groupe officiel</value>
</data>
<data name="pause_idling" xml:space="preserve">
<value>&amp;Mettre en pause le traitement</value>
</data>
<data name="please_wait" xml:space="preserve">
<value>veuillez patienter...</value>
</data>
<data name="reading_badge_page" xml:space="preserve">
<value>Lecture de la page des badges</value>
</data>
<data name="release_notes" xml:space="preserve">
<value>&amp;Notes de version</value>
</data>
<data name="resume_idling" xml:space="preserve">
<value>&amp;Reprendre le traitement</value>
</data>
<data name="settings" xml:space="preserve">
<value>&amp;Réglages</value>
</data>
<data name="signed_in_as" xml:space="preserve">
<value>Connecté en tant que</value>
</data>
<data name="sign_in" xml:space="preserve">
<value>Se connecter</value>
</data>
<data name="sign_out" xml:space="preserve">
<value>Se déconnecter</value>
</data>
<data name="skip_current_game" xml:space="preserve">
<value>&amp;Passer le jeu en cours</value>
</data>
<data name="sorting_results" xml:space="preserve">
<value>Tri des résultats basé sur vos réglages, veuillez patienter...</value>
</data>
<data name="statistics" xml:space="preserve">
<value>&amp;Statistiques</value>
</data>
<data name="steam_ignored" xml:space="preserve">
<value>Statut du client Steam ignoré</value>
</data>
<data name="steam_notrunning" xml:space="preserve">
<value>Steam n'est pas lancé</value>
</data>
<data name="steam_running" xml:space="preserve">
<value>Steam est lancé</value>
</data>
<data name="update_games_status" xml:space="preserve">
<value>Mise à jour du statut des jeux</value>
</data>
<data name="accept" xml:space="preserve">
<value>&amp;Accepter</value>
</data>
<data name="add" xml:space="preserve">
<value>&amp;Ajouter</value>
</data>
<data name="add_game_blacklist" xml:space="preserve">
<value>Ajouter un jeu à la liste noire</value>
</data>
<data name="advanced_auth" xml:space="preserve">
<value>Afficher les informations d'authentification avancées</value>
</data>
<data name="auth_data" xml:space="preserve">
<value>Données d'authentification Idle Master</value>
</data>
<data name="cancel" xml:space="preserve">
<value>&amp;Annuler</value>
</data>
<data name="cookie_warning" xml:space="preserve">
<value>Afficher les informations ci-dessous
[ATTENTION]
Ne partagez ces informations avec personne,
celles-ci peuvent être utilisées par un pirate pour se connecter à votre compte Steam.</value>
</data>
<data name="general" xml:space="preserve">
<value>Général</value>
</data>
<data name="idle_individual" xml:space="preserve">
<value>Traiter chaque jeu individuellement</value>
</data>
<data name="idle_master_settings" xml:space="preserve">
<value>Réglages Idle Master</value>
</data>
<data name="idle_simultaneous" xml:space="preserve">
<value>Traiter les jeux simultanément jusqu'à 2 heures, puis individuellement</value>
</data>
<data name="idling_behavior" xml:space="preserve">
<value>Comportement de traitement</value>
</data>
<data name="idling_order" xml:space="preserve">
<value>Ordre de traitement</value>
</data>
<data name="ignore_client_status" xml:space="preserve">
<value>Ignorer l'état du client Steam</value>
</data>
<data name="interface_language" xml:space="preserve">
<value>Langue de l'interface</value>
</data>
<data name="manage_blacklist" xml:space="preserve">
<value>Gérer la liste noire de Idle Master</value>
</data>
<data name="minimize_to_tray" xml:space="preserve">
<value>Réduire Idle Master dans la barre d'état système</value>
</data>
<data name="ok" xml:space="preserve">
<value>&amp;OK</value>
</data>
<data name="order_default" xml:space="preserve">
<value>Par défaut (Ordre Alphabétique)</value>
</data>
<data name="order_least" xml:space="preserve">
<value>Favoriser les jeux avec le plus petit nombre de cartes restantes</value>
</data>
<data name="order_most" xml:space="preserve">
<value>Favoriser les jeux avec le plus grand nombre de cartes restantes</value>
</data>
<data name="order_value" xml:space="preserve">
<value>Favoriser les jeux avec les cartes de plus hautes valeurs</value>
</data>
<data name="please_login" xml:space="preserve">
<value>Veuillez vous connecter à Steam</value>
</data>
<data name="please_restart" xml:space="preserve">
<value>Veuillez redémarrer l'application pour que le changement de langue prenne effet.</value>
</data>
<data name="release_notes_title" xml:space="preserve">
<value>Notes de versions de Idle Master</value>
</data>
<data name="save" xml:space="preserve">
<value>&amp;Sauvegarder</value>
</data>
<data name="saving_info" xml:space="preserve">
<value>Idle Master enregistre vos informations</value>
</data>
<data name="show_username" xml:space="preserve">
<value>Afficher le nom d'utilisateur Steam de l'utilisateur connecté</value>
</data>
<data name="this_session" xml:space="preserve">
<value>Cette session</value>
</data>
<data name="total" xml:space="preserve">
<value>Total</value>
</data>
<data name="update" xml:space="preserve">
<value>&amp;Mettre à jour</value>
</data>
<data name="validate_failed" xml:space="preserve">
<value>Les informations que vous avez saisies ne sont pas valides. Veuillez réessayer.</value>
</data>
<data name="validating" xml:space="preserve">
<value>Validation...</value>
</data>
<data name="idle_onethenmany" xml:space="preserve">
<value>Traiter les jeux ayant plus de 2 heures individuellement, sinon simultanément</value>
</data>
<data name="add_game_whitelist" xml:space="preserve">
<value>Ajouter un jeu à la liste blanche</value>
</data>
<data name="manage_whitelist" xml:space="preserve">
<value>Gérer la liste blanche de Idle Master</value>
</data>
<data name="whitelist" xml:space="preserve">
<value>&amp;Liste blanche</value>
</data>
</root>