mirror of
https://github.com/JonasNilson/idle_master_extended.git
synced 2025-05-15 13:53:50 +02:00
351 lines
13 KiB
XML
351 lines
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
||
<root>
|
||
<!--
|
||
Microsoft ResX Schema
|
||
|
||
Version 2.0
|
||
|
||
The primary goals of this format is to allow a simple XML format
|
||
that is mostly human readable. The generation and parsing of the
|
||
various data types are done through the TypeConverter classes
|
||
associated with the data types.
|
||
|
||
Example:
|
||
|
||
... ado.net/XML headers & schema ...
|
||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||
<resheader name="version">2.0</resheader>
|
||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||
</data>
|
||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||
<comment>This is a comment</comment>
|
||
</data>
|
||
|
||
There are any number of "resheader" rows that contain simple
|
||
name/value pairs.
|
||
|
||
Each data row contains a name, and value. The row also contains a
|
||
type or mimetype. Type corresponds to a .NET class that support
|
||
text/value conversion through the TypeConverter architecture.
|
||
Classes that don't support this are serialized and stored with the
|
||
mimetype set.
|
||
|
||
The mimetype is used for serialized objects, and tells the
|
||
ResXResourceReader how to depersist the object. This is currently not
|
||
extensible. For a given mimetype the value must be set accordingly:
|
||
|
||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||
that the ResXResourceWriter will generate, however the reader can
|
||
read any of the formats listed below.
|
||
|
||
mimetype: application/x-microsoft.net.object.binary.base64
|
||
value : The object must be serialized with
|
||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||
: and then encoded with base64 encoding.
|
||
|
||
mimetype: application/x-microsoft.net.object.soap.base64
|
||
value : The object must be serialized with
|
||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||
: and then encoded with base64 encoding.
|
||
|
||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||
value : The object must be serialized into a byte array
|
||
: using a System.ComponentModel.TypeConverter
|
||
: and then encoded with base64 encoding.
|
||
-->
|
||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||
<xsd:element name="root" msdata:IsDataSet="true">
|
||
<xsd:complexType>
|
||
<xsd:choice maxOccurs="unbounded">
|
||
<xsd:element name="metadata">
|
||
<xsd:complexType>
|
||
<xsd:sequence>
|
||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||
</xsd:sequence>
|
||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||
<xsd:attribute name="type" type="xsd:string"/>
|
||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||
<xsd:attribute ref="xml:space"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
<xsd:element name="assembly">
|
||
<xsd:complexType>
|
||
<xsd:attribute name="alias" type="xsd:string"/>
|
||
<xsd:attribute name="name" type="xsd:string"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
<xsd:element name="data">
|
||
<xsd:complexType>
|
||
<xsd:sequence>
|
||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
|
||
</xsd:sequence>
|
||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
|
||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
|
||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
|
||
<xsd:attribute ref="xml:space"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
<xsd:element name="resheader">
|
||
<xsd:complexType>
|
||
<xsd:sequence>
|
||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||
</xsd:sequence>
|
||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
</xsd:choice>
|
||
</xsd:complexType>
|
||
</xsd:element>
|
||
</xsd:schema>
|
||
<resheader name="resmimetype">
|
||
<value>text/microsoft-resx</value>
|
||
</resheader>
|
||
<resheader name="version">
|
||
<value>2.0</value>
|
||
</resheader>
|
||
<resheader name="reader">
|
||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||
</resheader>
|
||
<resheader name="writer">
|
||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||
</resheader>
|
||
<data name="about" xml:space="preserve">
|
||
<value>关于(&A)</value>
|
||
</data>
|
||
<data name="badge_didnt_load" xml:space="preserve">
|
||
<value>徽章状态加载错误, __num__ 秒后重试</value>
|
||
</data>
|
||
<data name="blacklist" xml:space="preserve">
|
||
<value>黑名单(&B)</value>
|
||
</data>
|
||
<data name="blacklist_current_game" xml:space="preserve">
|
||
<value>将当前游戏加入黑名单(&B)</value>
|
||
</data>
|
||
<data name="card_drops_remaining" xml:space="preserve">
|
||
<value>剩余卡牌掉落</value>
|
||
</data>
|
||
<data name="currently_ingame" xml:space="preserve">
|
||
<value>游戏中</value>
|
||
</data>
|
||
<data name="exit" xml:space="preserve">
|
||
<value>退出(&X)</value>
|
||
</data>
|
||
<data name="file" xml:space="preserve">
|
||
<value>文件(&F)</value>
|
||
</data>
|
||
<data name="game" xml:space="preserve">
|
||
<value>游戏(&G)</value>
|
||
</data>
|
||
<data name="games_left_to_idle" xml:space="preserve">
|
||
<value>游戏尚有卡牌</value>
|
||
</data>
|
||
<data name="help" xml:space="preserve">
|
||
<value>帮助(&H)</value>
|
||
</data>
|
||
<data name="hours" xml:space="preserve">
|
||
<value>游戏时间</value>
|
||
</data>
|
||
<data name="hrs_on_record" xml:space="preserve">
|
||
<value>小时游戏时间</value>
|
||
</data>
|
||
<data name="idle_master_connected" xml:space="preserve">
|
||
<value>Idle Master已登录到Steam</value>
|
||
</data>
|
||
<data name="idle_master_notconnected" xml:space="preserve">
|
||
<value>Idle Master未登录到Steam</value>
|
||
</data>
|
||
<data name="idle_now" xml:space="preserve">
|
||
<value>正在运行</value>
|
||
</data>
|
||
<data name="idling_complete" xml:space="preserve">
|
||
<value>挂卡完成,无剩余卡牌掉落</value>
|
||
</data>
|
||
<data name="idling_paused" xml:space="preserve">
|
||
<value>游戏暂停</value>
|
||
</data>
|
||
<data name="loading_next" xml:space="preserve">
|
||
<value>加载下一个游戏...</value>
|
||
</data>
|
||
<data name="name" xml:space="preserve">
|
||
<value>游戏时间</value>
|
||
</data>
|
||
<data name="next_check" xml:space="preserve">
|
||
<value>下次刷新</value>
|
||
</data>
|
||
<data name="not_ingame" xml:space="preserve">
|
||
<value>无游戏运行</value>
|
||
</data>
|
||
<data name="official_group" xml:space="preserve">
|
||
<value>官方组(&O)</value>
|
||
</data>
|
||
<data name="pause_idling" xml:space="preserve">
|
||
<value>暂停(&P)</value>
|
||
</data>
|
||
<data name="please_wait" xml:space="preserve">
|
||
<value>请稍候...</value>
|
||
</data>
|
||
<data name="reading_badge_page" xml:space="preserve">
|
||
<value>读取徽章状态中</value>
|
||
</data>
|
||
<data name="release_notes" xml:space="preserve">
|
||
<value>更新记录(&R)</value>
|
||
</data>
|
||
<data name="resume_idling" xml:space="preserve">
|
||
<value>继续(&R)</value>
|
||
</data>
|
||
<data name="settings" xml:space="preserve">
|
||
<value>设置(&S)</value>
|
||
</data>
|
||
<data name="signed_in_as" xml:space="preserve">
|
||
<value>当前账号为</value>
|
||
</data>
|
||
<data name="sign_in" xml:space="preserve">
|
||
<value>登录</value>
|
||
</data>
|
||
<data name="sign_out" xml:space="preserve">
|
||
<value>退出</value>
|
||
</data>
|
||
<data name="skip_current_game" xml:space="preserve">
|
||
<value>下一个(&S)</value>
|
||
</data>
|
||
<data name="sorting_results" xml:space="preserve">
|
||
<value>排序加载中请稍候...</value>
|
||
</data>
|
||
<data name="statistics" xml:space="preserve">
|
||
<value>统计 (&S)</value>
|
||
</data>
|
||
<data name="steam_ignored" xml:space="preserve">
|
||
<value>Steam状态已被忽略</value>
|
||
</data>
|
||
<data name="steam_notrunning" xml:space="preserve">
|
||
<value>Steam没有启动</value>
|
||
</data>
|
||
<data name="steam_running" xml:space="preserve">
|
||
<value>Steam正在运行</value>
|
||
</data>
|
||
<data name="update_games_status" xml:space="preserve">
|
||
<value>更新游戏状态</value>
|
||
</data>
|
||
<data name="accept" xml:space="preserve">
|
||
<value>确定(&A)</value>
|
||
</data>
|
||
<data name="add" xml:space="preserve">
|
||
<value>添加(&A)</value>
|
||
</data>
|
||
<data name="add_game_blacklist" xml:space="preserve">
|
||
<value>添加游戏到黑名单</value>
|
||
</data>
|
||
<data name="advanced_auth" xml:space="preserve">
|
||
<value>高级设置</value>
|
||
</data>
|
||
<data name="auth_data" xml:space="preserve">
|
||
<value>Idle Master 用户数据(Cookie)</value>
|
||
</data>
|
||
<data name="cancel" xml:space="preserve">
|
||
<value>取消(&C)</value>
|
||
</data>
|
||
<data name="cookie_warning" xml:space="preserve">
|
||
<value>显示数据
|
||
|
||
[警告]
|
||
不要泄露任何数据给他人,不法分子(张三)可能会用它登入您的账户</value>
|
||
</data>
|
||
<data name="general" xml:space="preserve">
|
||
<value>常规</value>
|
||
</data>
|
||
<data name="idle_individual" xml:space="preserve">
|
||
<value>按顺序运行单独掉卡</value>
|
||
</data>
|
||
<data name="idle_master_settings" xml:space="preserve">
|
||
<value>Idle Master 设置</value>
|
||
</data>
|
||
<data name="idle_simultaneous" xml:space="preserve">
|
||
<value>将所有游戏运行满2小时后再按顺序掉卡</value>
|
||
</data>
|
||
<data name="idling_behavior" xml:space="preserve">
|
||
<value>规则</value>
|
||
</data>
|
||
<data name="idling_order" xml:space="preserve">
|
||
<value>掉卡顺序</value>
|
||
</data>
|
||
<data name="ignore_client_status" xml:space="preserve">
|
||
<value>忽略Steam运行状态</value>
|
||
</data>
|
||
<data name="interface_language" xml:space="preserve">
|
||
<value>界面语言</value>
|
||
</data>
|
||
<data name="manage_blacklist" xml:space="preserve">
|
||
<value>管理 Idle Master 黑名单</value>
|
||
</data>
|
||
<data name="minimize_to_tray" xml:space="preserve">
|
||
<value>最小化到系统托盘</value>
|
||
</data>
|
||
<data name="ok" xml:space="preserve">
|
||
<value>确定(&A)</value>
|
||
</data>
|
||
<data name="order_default" xml:space="preserve">
|
||
<value>默认 (按字母排序)</value>
|
||
</data>
|
||
<data name="order_least" xml:space="preserve">
|
||
<value>优先运行卡牌数量少的游戏</value>
|
||
</data>
|
||
<data name="order_most" xml:space="preserve">
|
||
<value>优先运行卡牌数量多的游戏</value>
|
||
</data>
|
||
<data name="order_value" xml:space="preserve">
|
||
<value>优先运行卡牌价值高的游戏</value>
|
||
</data>
|
||
<data name="please_login" xml:space="preserve">
|
||
<value>请登录 Steam</value>
|
||
</data>
|
||
<data name="please_restart" xml:space="preserve">
|
||
<value>请重启程序使语言更改生效.</value>
|
||
</data>
|
||
<data name="release_notes_title" xml:space="preserve">
|
||
<value>Idle Master更新记录</value>
|
||
</data>
|
||
<data name="save" xml:space="preserve">
|
||
<value>保存(&S)</value>
|
||
</data>
|
||
<data name="saving_info" xml:space="preserve">
|
||
<value>Idle Master正在提取用户数据</value>
|
||
</data>
|
||
<data name="show_username" xml:space="preserve">
|
||
<value>显示当前Steam用户</value>
|
||
</data>
|
||
<data name="this_session" xml:space="preserve">
|
||
<value>本次统计</value>
|
||
</data>
|
||
<data name="total" xml:space="preserve">
|
||
<value>历史统计</value>
|
||
</data>
|
||
<data name="update" xml:space="preserve">
|
||
<value>更新(&U)</value>
|
||
</data>
|
||
<data name="validate_failed" xml:space="preserve">
|
||
<value>您输入的数据无效. 请再试一次.</value>
|
||
</data>
|
||
<data name="validating" xml:space="preserve">
|
||
<value>验证中...</value>
|
||
</data>
|
||
<data name="idle_onethenmany" xml:space="preserve">
|
||
<value>优先单独运行已满2小时的游戏,然后再同时挂卡</value>
|
||
</data>
|
||
<data name="add_game_whitelist" xml:space="preserve">
|
||
<value>添加游戏到白名单</value>
|
||
</data>
|
||
<data name="manage_whitelist" xml:space="preserve">
|
||
<value>管理 Idle Master 白名单</value>
|
||
</data>
|
||
<data name="whitelist" xml:space="preserve">
|
||
<value>白名单(&W)</value>
|
||
</data>
|
||
</root>
|