Make WorkingTreeState a struct, and add cherry-picking and reverting states

This commit is contained in:
Stefan Haller 2024-06-10 17:54:04 +02:00
parent 8af8f7754b
commit 542525743c
17 changed files with 176 additions and 95 deletions

View file

@ -5,7 +5,6 @@ import (
"fmt"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
)
@ -78,7 +77,7 @@ func (self *UndoController) reflogUndo() error {
undoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit undo]"}
undoingStatus := self.c.Tr.UndoingStatus
if self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_REBASING {
if self.c.Git().Status.WorkingTreeState().Any() {
return errors.New(self.c.Tr.CantUndoWhileRebasing)
}
@ -142,7 +141,7 @@ func (self *UndoController) reflogRedo() error {
redoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit redo]"}
redoingStatus := self.c.Tr.RedoingStatus
if self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_REBASING {
if self.c.Git().Status.WorkingTreeState().Any() {
return errors.New(self.c.Tr.CantRedoWhileRebasing)
}