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Construct arg vector manually rather than parse string
By constructing an arg vector manually, we no longer need to quote arguments Mandate that args must be passed when building a command Now you need to provide an args array when building a command. There are a handful of places where we need to deal with a string, such as with user-defined custom commands, and for those we now require that at the callsite they use str.ToArgv to do that. I don't want to provide a method out of the box for it because I want to discourage its use. For some reason we were invoking a command through a shell when amending a commit, and I don't believe we needed to do that as there was nothing user- supplied about the command. So I've switched to using a regular command out- side the shell there
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70e473b25d
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221 changed files with 1050 additions and 885 deletions
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@ -21,11 +21,10 @@ func NewGpgHelper(c *HelperCommon) *GpgHelper {
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// WithWaitingStatus we get stuck there and can't return to lazygit. We could
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// fix this bug, or just stop running subprocesses from within there, given that
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// we don't need to see a loading status if we're in a subprocess.
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// TODO: we shouldn't need to use a shell here, but looks like that NewShell function contains some windows specific quoting stuff. We should centralise that.
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func (self *GpgHelper) WithGpgHandling(cmdObj oscommands.ICmdObj, waitingStatus string, onSuccess func() error) error {
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useSubprocess := self.c.Git().Config.UsingGpg()
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if useSubprocess {
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success, err := self.c.RunSubprocess(self.c.OS().Cmd.NewShell(cmdObj.ToString()))
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success, err := self.c.RunSubprocess(cmdObj)
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if success && onSuccess != nil {
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if err := onSuccess(); err != nil {
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return err
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@ -42,8 +41,6 @@ func (self *GpgHelper) WithGpgHandling(cmdObj oscommands.ICmdObj, waitingStatus
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}
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func (self *GpgHelper) runAndStream(cmdObj oscommands.ICmdObj, waitingStatus string, onSuccess func() error) error {
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cmdObj = self.c.OS().Cmd.NewShell(cmdObj.ToString())
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return self.c.WithWaitingStatus(waitingStatus, func() error {
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if err := cmdObj.StreamOutput().Run(); err != nil {
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_ = self.c.Refresh(types.RefreshOptions{Mode: types.ASYNC})
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