Move types/enums/enums.go to working_tree_state.go

It looks like enums.go was supposed to be file that collects a bunch of enums,
but actually there's only one in there, and since it has methods, it deserves to
be in a file of its own, named after the type.
This commit is contained in:
Stefan Haller 2025-04-07 10:44:11 +02:00
parent e1eb95b2b3
commit 8af8f7754b
16 changed files with 36 additions and 45 deletions

View file

@ -5,7 +5,7 @@ import (
"fmt"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands/types/enums"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
)
@ -78,7 +78,7 @@ func (self *UndoController) reflogUndo() error {
undoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit undo]"}
undoingStatus := self.c.Tr.UndoingStatus
if self.c.Git().Status.WorkingTreeState() == enums.WORKING_TREE_STATE_REBASING {
if self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_REBASING {
return errors.New(self.c.Tr.CantUndoWhileRebasing)
}
@ -142,7 +142,7 @@ func (self *UndoController) reflogRedo() error {
redoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit redo]"}
redoingStatus := self.c.Tr.RedoingStatus
if self.c.Git().Status.WorkingTreeState() == enums.WORKING_TREE_STATE_REBASING {
if self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_REBASING {
return errors.New(self.c.Tr.CantRedoWhileRebasing)
}