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Move types/enums/enums.go to working_tree_state.go
It looks like enums.go was supposed to be file that collects a bunch of enums, but actually there's only one in there, and since it has methods, it deserves to be in a file of its own, named after the type.
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16 changed files with 36 additions and 45 deletions
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@ -5,7 +5,7 @@ import (
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"fmt"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands/types/enums"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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@ -78,7 +78,7 @@ func (self *UndoController) reflogUndo() error {
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undoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit undo]"}
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undoingStatus := self.c.Tr.UndoingStatus
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if self.c.Git().Status.WorkingTreeState() == enums.WORKING_TREE_STATE_REBASING {
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if self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_REBASING {
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return errors.New(self.c.Tr.CantUndoWhileRebasing)
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}
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@ -142,7 +142,7 @@ func (self *UndoController) reflogRedo() error {
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redoEnvVars := []string{"GIT_REFLOG_ACTION=[lazygit redo]"}
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redoingStatus := self.c.Tr.RedoingStatus
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if self.c.Git().Status.WorkingTreeState() == enums.WORKING_TREE_STATE_REBASING {
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if self.c.Git().Status.WorkingTreeState() == models.WORKING_TREE_STATE_REBASING {
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return errors.New(self.c.Tr.CantRedoWhileRebasing)
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}
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