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Add scrollOffEnabled config
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3 changed files with 26 additions and 11 deletions
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@ -35,7 +35,8 @@ gui:
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windowSize: 'normal' # one of 'normal' | 'half' | 'full' default is 'normal'
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scrollHeight: 2 # how many lines you scroll by
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scrollPastBottom: true # enable scrolling past the bottom
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scrollOffMargin: 2 # how many lines to keep before/after the cursor when it reaches the top/bottom of the view
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scrollOffMargin: 2 # how many lines to keep before/after the cursor when it reaches the top/bottom of the view; see 'Scroll-off Margin' section below
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scrollOffBehavior: 'margin' # one of 'margin' | 'jump'; see 'Scroll-off Margin' section below
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sidePanelWidth: 0.3333 # number from 0 to 1
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expandFocusedSidePanel: false
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mainPanelSplitMode: 'flexible' # one of 'horizontal' | 'flexible' | 'vertical'
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@ -349,6 +350,14 @@ or
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LG_CONFIG_FILE="$HOME/.base_lg_conf,$HOME/.light_theme_lg_conf" lazygit
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```
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## Scroll-off Margin
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When the selected line gets close to the bottom of the window and you hit down-arrow, there's a feature called "scroll-off margin" that lets the view scroll a little earlier so that you can see a bit of what's coming in the direction that you are moving. This is controlled by the `gui.scrollOffMargin` setting (default: 2), so it keeps 2 lines below the selection visible as you scroll down. It can be set to 0 to scroll only when the selection reaches the bottom of the window.
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That's the behavior when `gui.scrollOffBehavior` is set to "margin" (the default). If you set `gui.scrollOffBehavior` to "jump", then upon reaching the last line of a view and hitting down-arrow the view will scroll by half a page so that the selection ends up in the middle of the view. This may feel a little jarring because the cursor jumps around when continuously moving down, but it has the advantage that the view doesn't scroll as often.
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This setting applies both to all list views (e.g. commits and branches etc), and to the staging view.
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## Color Attributes
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For color attributes you can choose an array of attributes (with max one color attribute)
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@ -32,6 +32,7 @@ type GuiConfig struct {
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ScrollHeight int `yaml:"scrollHeight"`
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ScrollPastBottom bool `yaml:"scrollPastBottom"`
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ScrollOffMargin int `yaml:"scrollOffMargin"`
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ScrollOffBehavior string `yaml:"scrollOffBehavior"`
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MouseEvents bool `yaml:"mouseEvents"`
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SkipDiscardChangeWarning bool `yaml:"skipDiscardChangeWarning"`
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SkipStashWarning bool `yaml:"skipStashWarning"`
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@ -420,6 +421,7 @@ func GetDefaultConfig() *UserConfig {
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ScrollHeight: 2,
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ScrollPastBottom: true,
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ScrollOffMargin: 2,
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ScrollOffBehavior: "margin",
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MouseEvents: true,
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SkipDiscardChangeWarning: false,
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SkipStashWarning: false,
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@ -9,24 +9,28 @@ import (
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// To be called after pressing up-arrow; checks whether the cursor entered the
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// top scroll-off margin, and so the view needs to be scrolled up one line
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func checkScrollUp(view types.IViewTrait, userConfig *config.UserConfig, lineIdxBefore int, lineIdxAfter int) {
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viewPortStart, viewPortHeight := view.ViewPortYBounds()
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if userConfig.Gui.ScrollOffBehavior != "jump" {
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viewPortStart, viewPortHeight := view.ViewPortYBounds()
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linesToScroll := calculateLinesToScrollUp(
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viewPortStart, viewPortHeight, userConfig.Gui.ScrollOffMargin, lineIdxBefore, lineIdxAfter)
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if linesToScroll != 0 {
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view.ScrollUp(linesToScroll)
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linesToScroll := calculateLinesToScrollUp(
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viewPortStart, viewPortHeight, userConfig.Gui.ScrollOffMargin, lineIdxBefore, lineIdxAfter)
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if linesToScroll != 0 {
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view.ScrollUp(linesToScroll)
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}
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}
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}
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// To be called after pressing down-arrow; checks whether the cursor entered the
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// bottom scroll-off margin, and so the view needs to be scrolled down one line
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func checkScrollDown(view types.IViewTrait, userConfig *config.UserConfig, lineIdxBefore int, lineIdxAfter int) {
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viewPortStart, viewPortHeight := view.ViewPortYBounds()
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if userConfig.Gui.ScrollOffBehavior != "jump" {
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viewPortStart, viewPortHeight := view.ViewPortYBounds()
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linesToScroll := calculateLinesToScrollDown(
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viewPortStart, viewPortHeight, userConfig.Gui.ScrollOffMargin, lineIdxBefore, lineIdxAfter)
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if linesToScroll != 0 {
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view.ScrollDown(linesToScroll)
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linesToScroll := calculateLinesToScrollDown(
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viewPortStart, viewPortHeight, userConfig.Gui.ScrollOffMargin, lineIdxBefore, lineIdxAfter)
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if linesToScroll != 0 {
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view.ScrollDown(linesToScroll)
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}
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}
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}
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