lazygit/pkg/gui/gui.go
Jesse Duffield 1dd7307fde start moving commit panel handlers into controller
more

and more

move rebase commit refreshing into existing abstraction

and more

and more

WIP

and more

handling clicks

properly fix merge conflicts

update cheatsheet

lots more preparation to start moving things into controllers

WIP

better typing

expand on remotes controller

moving more code into controllers
2022-03-17 19:13:40 +11:00

982 lines
28 KiB
Go

package gui
import (
"fmt"
"io/ioutil"
"log"
"os"
"sync"
"strings"
"time"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands"
"github.com/jesseduffield/lazygit/pkg/commands/git_commands"
"github.com/jesseduffield/lazygit/pkg/commands/git_config"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
"github.com/jesseduffield/lazygit/pkg/common"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gui/context"
"github.com/jesseduffield/lazygit/pkg/gui/controllers"
"github.com/jesseduffield/lazygit/pkg/gui/filetree"
"github.com/jesseduffield/lazygit/pkg/gui/lbl"
"github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts"
"github.com/jesseduffield/lazygit/pkg/gui/modes/cherrypicking"
"github.com/jesseduffield/lazygit/pkg/gui/modes/diffing"
"github.com/jesseduffield/lazygit/pkg/gui/modes/filtering"
"github.com/jesseduffield/lazygit/pkg/gui/popup"
"github.com/jesseduffield/lazygit/pkg/gui/presentation"
"github.com/jesseduffield/lazygit/pkg/gui/presentation/authors"
"github.com/jesseduffield/lazygit/pkg/gui/presentation/graph"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/tasks"
"github.com/jesseduffield/lazygit/pkg/theme"
"github.com/jesseduffield/lazygit/pkg/updates"
"github.com/jesseduffield/lazygit/pkg/utils"
"gopkg.in/ozeidan/fuzzy-patricia.v3/patricia"
)
// screen sizing determines how much space your selected window takes up (window
// as in panel, not your terminal's window). Sometimes you want a bit more space
// to see the contents of a panel, and this keeps track of how much maximisation
// you've set
type WindowMaximisation int
const (
SCREEN_NORMAL WindowMaximisation = iota
SCREEN_HALF
SCREEN_FULL
)
const StartupPopupVersion = 5
// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false
type ContextManager struct {
ContextStack []types.Context
sync.RWMutex
}
func NewContextManager(initialContext types.Context) ContextManager {
return ContextManager{
ContextStack: []types.Context{initialContext},
RWMutex: sync.RWMutex{},
}
}
type Repo string
// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
*common.Common
g *gocui.Gui
git *commands.GitCommand
OSCommand *oscommands.OSCommand
// this is the state of the GUI for the current repo
State *GuiRepoState
// this is a mapping of repos to gui states, so that we can restore the original
// gui state when returning from a subrepo
RepoStateMap map[Repo]*GuiRepoState
Config config.AppConfigurer
Updater *updates.Updater
statusManager *statusManager
credentials credentials
waitForIntro sync.WaitGroup
fileWatcher *fileWatcher
viewBufferManagerMap map[string]*tasks.ViewBufferManager
stopChan chan struct{}
// when lazygit is opened outside a git directory we want to open to the most
// recent repo with the recent repos popup showing
showRecentRepos bool
Mutexes guiMutexes
// findSuggestions will take a string that the user has typed into a prompt
// and return a slice of suggestions which match that string.
findSuggestions func(string) []*types.Suggestion
// when you enter into a submodule we'll append the superproject's path to this array
// so that you can return to the superproject
RepoPathStack *utils.StringStack
// this tells us whether our views have been initially set up
ViewsSetup bool
Views Views
// if we've suspended the gui (e.g. because we've switched to a subprocess)
// we typically want to pause some things that are running like background
// file refreshes
PauseBackgroundThreads bool
// Log of the commands that get run, to be displayed to the user.
CmdLog []string
// the extras window contains things like the command log
ShowExtrasWindow bool
suggestionsAsyncHandler *tasks.AsyncHandler
PopupHandler popup.IPopupHandler
IsNewRepo bool
// controllers define keybindings for a given context
Controllers Controllers
// flag as to whether or not the diff view should ignore whitespace
IgnoreWhitespaceInDiffView bool
// if this is true, we'll load our commits using `git log --all`
ShowWholeGitGraph bool
// we use this to decide whether we'll return to the original directory that
// lazygit was opened in, or if we'll retain the one we're currently in.
RetainOriginalDir bool
PrevLayout PrevLayout
c *controllers.ControllerCommon
refHelper *RefHelper
suggestionsHelper *SuggestionsHelper
fileHelper *FileHelper
workingTreeHelper *WorkingTreeHelper
// this is the initial dir we are in upon opening lazygit. We hold onto this
// in case we want to restore it before quitting for users who have set up
// the feature for changing directory upon quit.
// The reason we don't just wait until quit time to handle changing directories
// is because some users want to keep track of the current lazygit directory in an outside
// process
InitialDir string
}
// we keep track of some stuff from one render to the next to see if certain
// things have changed
type PrevLayout struct {
Information string
MainWidth int
MainHeight int
}
type GuiRepoState struct {
// the file panels (files and commit files) can render as a tree, so we have
// managers for them which handle rendering a flat list of files in tree form
FileTreeViewModel *filetree.FileTreeViewModel
CommitFileTreeViewModel *filetree.CommitFileTreeViewModel
Submodules []*models.SubmoduleConfig
Branches []*models.Branch
Commits []*models.Commit
StashEntries []*models.StashEntry
SubCommits []*models.Commit
Remotes []*models.Remote
RemoteBranches []*models.RemoteBranch
Tags []*models.Tag
// FilteredReflogCommits are the ones that appear in the reflog panel.
// when in filtering mode we only include the ones that match the given path
FilteredReflogCommits []*models.Commit
// ReflogCommits are the ones used by the branches panel to obtain recency values
// if we're not in filtering mode, CommitFiles and FilteredReflogCommits will be
// one and the same
ReflogCommits []*models.Commit
// Suggestions will sometimes appear when typing into a prompt
Suggestions []*types.Suggestion
MenuItems []*popup.MenuItem
BisectInfo *git_commands.BisectInfo
Updating bool
Panels *panelStates
SplitMainPanel bool
MainContext types.ContextKey // used to keep the main and secondary views' contexts in sync
IsRefreshingFiles bool
Searching searchingState
Ptmx *os.File
StartupStage StartupStage // Allows us to not load everything at once
Modes Modes
ContextManager ContextManager
Contexts context.ContextTree
ViewContextMap map[string]types.Context
ViewTabContextMap map[string][]context.TabContext
// WindowViewNameMap is a mapping of windows to the current view of that window.
// Some views move between windows for example the commitFiles view and when cycling through
// side windows we need to know which view to give focus to for a given window
WindowViewNameMap map[string]string
// tells us whether we've set up our views for the current repo. We'll need to
// do this whenever we switch back and forth between repos to get the views
// back in sync with the repo state
ViewsSetup bool
// for displaying suggestions while typing in a file name
FilesTrie *patricia.Trie
// this is the message of the last failed commit attempt
failedCommitMessage string
ScreenMode WindowMaximisation
}
type Controllers struct {
Submodules *controllers.SubmodulesController
Tags *controllers.TagsController
LocalCommits *controllers.LocalCommitsController
Files *controllers.FilesController
Remotes *controllers.RemotesController
Menu *controllers.MenuController
Bisect *controllers.BisectController
Undo *controllers.UndoController
Sync *controllers.SyncController
}
type listPanelState struct {
SelectedLineIdx int
}
func (h *listPanelState) SetSelectedLineIdx(value int) {
h.SelectedLineIdx = value
}
func (h *listPanelState) GetSelectedLineIdx() int {
return h.SelectedLineIdx
}
// for now the staging panel state, unlike the other panel states, is going to be
// non-mutative, so that we don't accidentally end up
// with mismatches of data. We might change this in the future
type LblPanelState struct {
*lbl.State
SecondaryFocused bool // this is for if we show the left or right panel
}
type MergingPanelState struct {
*mergeconflicts.State
// UserVerticalScrolling tells us if the user has started scrolling through the file themselves
// in which case we won't auto-scroll to a conflict.
UserVerticalScrolling bool
}
type filePanelState struct {
listPanelState
}
// TODO: consider splitting this out into the window and the branches view
type branchPanelState struct {
listPanelState
}
type remotePanelState struct {
listPanelState
}
type remoteBranchesState struct {
listPanelState
}
type tagsPanelState struct {
listPanelState
}
type commitPanelState struct {
listPanelState
LimitCommits bool
}
type reflogCommitPanelState struct {
listPanelState
}
type subCommitPanelState struct {
listPanelState
// e.g. name of branch whose commits we're looking at
refName string
}
type stashPanelState struct {
listPanelState
}
type menuPanelState struct {
listPanelState
OnPress func() error
}
type commitFilesPanelState struct {
listPanelState
// this is the SHA of the commit or the stash index of the stash.
// Not sure if ref is actually the right word here
refName string
canRebase bool
}
type submodulePanelState struct {
listPanelState
}
type suggestionsPanelState struct {
listPanelState
}
type panelStates struct {
Files *filePanelState
Branches *branchPanelState
Remotes *remotePanelState
RemoteBranches *remoteBranchesState
Tags *tagsPanelState
Commits *commitPanelState
ReflogCommits *reflogCommitPanelState
SubCommits *subCommitPanelState
Stash *stashPanelState
Menu *menuPanelState
LineByLine *LblPanelState
Merging *MergingPanelState
CommitFiles *commitFilesPanelState
Submodules *submodulePanelState
Suggestions *suggestionsPanelState
}
type Views struct {
Status *gocui.View
Files *gocui.View
Branches *gocui.View
Commits *gocui.View
Stash *gocui.View
Main *gocui.View
Secondary *gocui.View
Options *gocui.View
Confirmation *gocui.View
Menu *gocui.View
Credentials *gocui.View
CommitMessage *gocui.View
CommitFiles *gocui.View
Information *gocui.View
AppStatus *gocui.View
Search *gocui.View
SearchPrefix *gocui.View
Limit *gocui.View
Suggestions *gocui.View
Extras *gocui.View
}
type searchingState struct {
view *gocui.View
isSearching bool
searchString string
}
// startup stages so we don't need to load everything at once
type StartupStage int
const (
INITIAL StartupStage = iota
COMPLETE
)
type Modes struct {
Filtering filtering.Filtering
CherryPicking cherrypicking.CherryPicking
Diffing diffing.Diffing
}
// if you add a new mutex here be sure to instantiate it. We're using pointers to
// mutexes so that we can pass the mutexes to controllers.
type guiMutexes struct {
RefreshingFilesMutex *sync.Mutex
RefreshingStatusMutex *sync.Mutex
FetchMutex *sync.Mutex
BranchCommitsMutex *sync.Mutex
LineByLinePanelMutex *sync.Mutex
SubprocessMutex *sync.Mutex
}
// reuseState determines if we pull the repo state from our repo state map or
// just re-initialize it. For now we're only re-using state when we're going
// in and out of submodules, for the sake of having the cursor back on the submodule
// when we return.
//
// I tried out always reverting to the repo's original state but found that in fact
// it gets a bit confusing to land back in the status panel when visiting a repo
// you've already switched from. There's no doubt some easy way to make the UX
// optimal for all cases but I'm too lazy to think about what that is right now
func (gui *Gui) resetState(filterPath string, reuseState bool) {
currentDir, err := os.Getwd()
if reuseState {
if err == nil {
if state := gui.RepoStateMap[Repo(currentDir)]; state != nil {
gui.State = state
gui.State.ViewsSetup = false
return
}
} else {
gui.c.Log.Error(err)
}
}
showTree := gui.UserConfig.Gui.ShowFileTree
contexts := gui.contextTree()
screenMode := SCREEN_NORMAL
initialContext := contexts.Files
if filterPath != "" {
screenMode = SCREEN_HALF
initialContext = contexts.BranchCommits
}
gui.State = &GuiRepoState{
FileTreeViewModel: filetree.NewFileTreeViewModel(make([]*models.File, 0), gui.Log, showTree),
CommitFileTreeViewModel: filetree.NewCommitFileTreeViewModel(make([]*models.CommitFile, 0), gui.Log, showTree),
Commits: make([]*models.Commit, 0),
FilteredReflogCommits: make([]*models.Commit, 0),
ReflogCommits: make([]*models.Commit, 0),
StashEntries: make([]*models.StashEntry, 0),
BisectInfo: git_commands.NewNullBisectInfo(),
Panels: &panelStates{
// TODO: work out why some of these are -1 and some are 0. Last time I checked there was a good reason but I'm less certain now
Files: &filePanelState{listPanelState{SelectedLineIdx: -1}},
Submodules: &submodulePanelState{listPanelState{SelectedLineIdx: -1}},
Branches: &branchPanelState{listPanelState{SelectedLineIdx: 0}},
Remotes: &remotePanelState{listPanelState{SelectedLineIdx: 0}},
RemoteBranches: &remoteBranchesState{listPanelState{SelectedLineIdx: -1}},
Tags: &tagsPanelState{listPanelState{SelectedLineIdx: -1}},
Commits: &commitPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, LimitCommits: true},
ReflogCommits: &reflogCommitPanelState{listPanelState{SelectedLineIdx: 0}},
SubCommits: &subCommitPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, refName: ""},
CommitFiles: &commitFilesPanelState{listPanelState: listPanelState{SelectedLineIdx: -1}, refName: ""},
Stash: &stashPanelState{listPanelState{SelectedLineIdx: -1}},
Menu: &menuPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}, OnPress: nil},
Suggestions: &suggestionsPanelState{listPanelState: listPanelState{SelectedLineIdx: 0}},
Merging: &MergingPanelState{
State: mergeconflicts.NewState(),
UserVerticalScrolling: false,
},
},
Ptmx: nil,
Modes: Modes{
Filtering: filtering.New(filterPath),
CherryPicking: cherrypicking.New(),
Diffing: diffing.New(),
},
ViewContextMap: contexts.InitialViewContextMap(),
ViewTabContextMap: contexts.InitialViewTabContextMap(),
ScreenMode: screenMode,
// TODO: put contexts in the context manager
ContextManager: NewContextManager(initialContext),
Contexts: contexts,
FilesTrie: patricia.NewTrie(),
}
gui.RepoStateMap[Repo(currentDir)] = gui.State
}
// for now the split view will always be on
// NewGui builds a new gui handler
func NewGui(
cmn *common.Common,
config config.AppConfigurer,
gitConfig git_config.IGitConfig,
updater *updates.Updater,
filterPath string,
showRecentRepos bool,
initialDir string,
) (*Gui, error) {
gui := &Gui{
Common: cmn,
Config: config,
Updater: updater,
statusManager: &statusManager{},
viewBufferManagerMap: map[string]*tasks.ViewBufferManager{},
showRecentRepos: showRecentRepos,
RepoPathStack: &utils.StringStack{},
RepoStateMap: map[Repo]*GuiRepoState{},
CmdLog: []string{},
suggestionsAsyncHandler: tasks.NewAsyncHandler(),
// originally we could only hide the command log permanently via the config
// but now we do it via state. So we need to still support the config for the
// sake of backwards compatibility. We're making use of short circuiting here
ShowExtrasWindow: cmn.UserConfig.Gui.ShowCommandLog && !config.GetAppState().HideCommandLog,
Mutexes: guiMutexes{
RefreshingFilesMutex: &sync.Mutex{},
RefreshingStatusMutex: &sync.Mutex{},
FetchMutex: &sync.Mutex{},
BranchCommitsMutex: &sync.Mutex{},
LineByLinePanelMutex: &sync.Mutex{},
SubprocessMutex: &sync.Mutex{},
},
InitialDir: initialDir,
}
guiIO := oscommands.NewGuiIO(
cmn.Log,
gui.LogCommand,
gui.getCmdWriter,
gui.promptUserForCredential,
)
osCommand := oscommands.NewOSCommand(cmn, oscommands.GetPlatform(), guiIO)
gui.OSCommand = osCommand
var err error
gui.git, err = commands.NewGitCommand(
cmn,
osCommand,
gitConfig,
gui.Mutexes.FetchMutex,
)
if err != nil {
return nil, err
}
gui.watchFilesForChanges()
gui.PopupHandler = popup.NewPopupHandler(
cmn,
gui.createPopupPanel,
func() error { return gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}) },
func() error { return gui.closeConfirmationPrompt(false) },
gui.createMenu,
gui.withWaitingStatus,
gui.toast,
func() string { return gui.Views.Confirmation.TextArea.GetContent() },
)
guiCommon := &guiCommon{gui: gui, IPopupHandler: gui.PopupHandler}
controllerCommon := &controllers.ControllerCommon{IGuiCommon: guiCommon, Common: cmn}
// storing this stuff on the gui for now to ease refactoring
// TODO: reset these controllers upon changing repos due to state changing
gui.c = controllerCommon
gui.resetState(filterPath, false)
authors.SetCustomAuthors(gui.UserConfig.Gui.AuthorColors)
presentation.SetCustomBranches(gui.UserConfig.Gui.BranchColors)
refHelper := NewRefHelper(
controllerCommon,
gui.git,
gui.State,
)
gui.refHelper = refHelper
gui.suggestionsHelper = NewSuggestionsHelper(controllerCommon, gui.State, gui.refreshSuggestions)
gui.fileHelper = NewFileHelper(controllerCommon, gui.git, osCommand)
gui.workingTreeHelper = NewWorkingTreeHelper(gui.State.FileTreeViewModel)
tagsController := controllers.NewTagsController(
controllerCommon,
gui.State.Contexts.Tags,
gui.git,
gui.State.Contexts,
refHelper,
gui.suggestionsHelper,
gui.getSelectedTag,
gui.switchToSubCommitsContext,
)
syncController := controllers.NewSyncController(
controllerCommon,
gui.git,
gui.getCheckedOutBranch,
gui.suggestionsHelper,
gui.getSuggestedRemote,
gui.checkMergeOrRebase,
)
gui.Controllers = Controllers{
Submodules: controllers.NewSubmodulesController(
controllerCommon,
gui.State.Contexts.Submodules,
gui.git,
gui.enterSubmodule,
gui.getSelectedSubmodule,
),
Files: controllers.NewFilesController(
controllerCommon,
gui.State.Contexts.Files,
gui.git,
osCommand,
gui.getSelectedFileNode,
gui.State.Contexts,
gui.State.FileTreeViewModel,
gui.enterSubmodule,
func() []*models.SubmoduleConfig { return gui.State.Submodules },
gui.getSetTextareaTextFn(gui.Views.CommitMessage),
gui.withGpgHandling,
func() string { return gui.State.failedCommitMessage },
func() []*models.Commit { return gui.State.Commits },
gui.getSelectedPath,
gui.switchToMerge,
gui.suggestionsHelper,
gui.refHelper,
gui.fileHelper,
gui.workingTreeHelper,
),
Tags: tagsController,
LocalCommits: controllers.NewLocalCommitsController(
controllerCommon,
gui.State.Contexts.BranchCommits,
osCommand,
gui.git,
refHelper,
gui.getSelectedLocalCommit,
func() []*models.Commit { return gui.State.Commits },
func() int { return gui.State.Panels.Commits.SelectedLineIdx },
gui.checkMergeOrRebase,
syncController.HandlePull,
tagsController.CreateTagMenu,
gui.getHostingServiceMgr,
gui.SwitchToCommitFilesContext,
gui.handleOpenSearch,
func() bool { return gui.State.Panels.Commits.LimitCommits },
func(value bool) { gui.State.Panels.Commits.LimitCommits = value },
func() bool { return gui.ShowWholeGitGraph },
func(value bool) { gui.ShowWholeGitGraph = value },
),
Remotes: controllers.NewRemotesController(
controllerCommon,
gui.State.Contexts.Remotes,
gui.git,
gui.State.Contexts,
gui.getSelectedRemote,
func(branches []*models.RemoteBranch) { gui.State.RemoteBranches = branches },
gui.Mutexes.FetchMutex,
),
Menu: controllers.NewMenuController(
controllerCommon,
gui.State.Contexts.Menu,
gui.getSelectedMenuItem,
),
Bisect: controllers.NewBisectController(
controllerCommon,
gui.State.Contexts.BranchCommits,
gui.git,
gui.getSelectedLocalCommit,
func() []*models.Commit { return gui.State.Commits },
),
Undo: controllers.NewUndoController(
controllerCommon,
gui.git,
refHelper,
gui.workingTreeHelper,
func() []*models.Commit { return gui.State.FilteredReflogCommits },
),
Sync: syncController,
}
return gui, nil
}
var RuneReplacements = map[rune]string{
// for the commit graph
graph.MergeSymbol: "M",
graph.CommitSymbol: "o",
}
// Run setup the gui with keybindings and start the mainloop
func (gui *Gui) Run() error {
recordEvents := recordingEvents()
playMode := gocui.NORMAL
if recordEvents {
playMode = gocui.RECORDING
} else if replaying() {
playMode = gocui.REPLAYING
}
g, err := gocui.NewGui(gocui.OutputTrue, OverlappingEdges, playMode, headless(), RuneReplacements)
if err != nil {
return err
}
gui.g = g // TODO: always use gui.g rather than passing g around everywhere
defer g.Close()
if replaying() {
g.RecordingConfig = gocui.RecordingConfig{
Speed: getRecordingSpeed(),
Leeway: 100,
}
g.Recording, err = gui.loadRecording()
if err != nil {
return err
}
go utils.Safe(func() {
time.Sleep(time.Second * 40)
log.Fatal("40 seconds is up, lazygit recording took too long to complete")
})
}
g.OnSearchEscape = gui.onSearchEscape
if err := gui.Config.ReloadUserConfig(); err != nil {
return nil
}
userConfig := gui.UserConfig
g.SearchEscapeKey = gui.getKey(userConfig.Keybinding.Universal.Return)
g.NextSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.NextMatch)
g.PrevSearchMatchKey = gui.getKey(userConfig.Keybinding.Universal.PrevMatch)
g.ShowListFooter = userConfig.Gui.ShowListFooter
if userConfig.Gui.MouseEvents {
g.Mouse = true
}
if err := gui.setColorScheme(); err != nil {
return err
}
gui.waitForIntro.Add(1)
if gui.c.UserConfig.Git.AutoFetch {
go utils.Safe(gui.startBackgroundFetch)
}
gui.goEvery(time.Second*time.Duration(userConfig.Refresher.RefreshInterval), gui.stopChan, gui.refreshFilesAndSubmodules)
g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout()))
gui.c.Log.Info("starting main loop")
err = g.MainLoop()
return err
}
// RunAndHandleError
func (gui *Gui) RunAndHandleError() error {
gui.stopChan = make(chan struct{})
return utils.SafeWithError(func() error {
if err := gui.Run(); err != nil {
for _, manager := range gui.viewBufferManagerMap {
manager.Close()
}
if !gui.fileWatcher.Disabled {
gui.fileWatcher.Watcher.Close()
}
close(gui.stopChan)
switch err {
case gocui.ErrQuit:
if gui.RetainOriginalDir {
if err := gui.recordDirectory(gui.InitialDir); err != nil {
return err
}
} else {
if err := gui.recordCurrentDirectory(); err != nil {
return err
}
}
if err := gui.saveRecording(gui.g.Recording); err != nil {
return err
}
return nil
default:
return err
}
}
return nil
})
}
// returns whether command exited without error or not
func (gui *Gui) runSubprocessWithSuspenseAndRefresh(subprocess oscommands.ICmdObj) error {
_, err := gui.runSubprocessWithSuspense(subprocess)
if err != nil {
return err
}
if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil {
return err
}
return nil
}
// returns whether command exited without error or not
func (gui *Gui) runSubprocessWithSuspense(subprocess oscommands.ICmdObj) (bool, error) {
gui.Mutexes.SubprocessMutex.Lock()
defer gui.Mutexes.SubprocessMutex.Unlock()
if replaying() {
// we do not yet support running subprocesses within integration tests. So if
// we're replaying an integration test and we're inside this method, something
// has gone wrong, so we should fail
log.Fatal("opening subprocesses not yet supported in integration tests. Chances are that this test is running too fast and a subprocess is accidentally opened")
}
if err := gui.g.Suspend(); err != nil {
return false, gui.c.Error(err)
}
gui.PauseBackgroundThreads = true
cmdErr := gui.runSubprocess(subprocess)
if err := gui.g.Resume(); err != nil {
return false, err
}
gui.PauseBackgroundThreads = false
if cmdErr != nil {
return false, gui.c.Error(cmdErr)
}
return true, nil
}
func (gui *Gui) runSubprocess(cmdObj oscommands.ICmdObj) error { //nolint:unparam
gui.LogCommand(cmdObj.ToString(), true)
subprocess := cmdObj.GetCmd()
subprocess.Stdout = os.Stdout
subprocess.Stderr = os.Stdout
subprocess.Stdin = os.Stdin
fmt.Fprintf(os.Stdout, "\n%s\n\n", style.FgBlue.Sprint("+ "+strings.Join(subprocess.Args, " ")))
err := subprocess.Run()
subprocess.Stdout = ioutil.Discard
subprocess.Stderr = ioutil.Discard
subprocess.Stdin = nil
if gui.Config.GetUserConfig().PromptToReturnFromSubprocess {
fmt.Fprintf(os.Stdout, "\n%s", style.FgGreen.Sprint(gui.Tr.PressEnterToReturn))
fmt.Scanln() // wait for enter press
}
return err
}
func (gui *Gui) loadNewRepo() error {
if err := gui.updateRecentRepoList(); err != nil {
return err
}
if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil {
return err
}
if err := gui.OSCommand.UpdateWindowTitle(); err != nil {
return err
}
return nil
}
func (gui *Gui) showInitialPopups(tasks []func(chan struct{}) error) {
gui.waitForIntro.Add(len(tasks))
done := make(chan struct{})
go utils.Safe(func() {
for _, task := range tasks {
task := task
go utils.Safe(func() {
if err := task(done); err != nil {
_ = gui.c.Error(err)
}
})
<-done
gui.waitForIntro.Done()
}
})
}
func (gui *Gui) showIntroPopupMessage(done chan struct{}) error {
onConfirm := func() error {
done <- struct{}{}
gui.c.GetAppState().StartupPopupVersion = StartupPopupVersion
return gui.c.SaveAppState()
}
return gui.c.Ask(popup.AskOpts{
Title: "",
Prompt: gui.c.Tr.IntroPopupMessage,
HandleConfirm: onConfirm,
HandleClose: onConfirm,
})
}
func (gui *Gui) goEvery(interval time.Duration, stop chan struct{}, function func() error) {
go utils.Safe(func() {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if gui.PauseBackgroundThreads {
continue
}
_ = function()
case <-stop:
return
}
}
})
}
func (gui *Gui) startBackgroundFetch() {
gui.waitForIntro.Wait()
isNew := gui.IsNewRepo
userConfig := gui.UserConfig
if !isNew {
time.After(time.Duration(userConfig.Refresher.FetchInterval) * time.Second)
}
err := gui.backgroundFetch()
if err != nil && strings.Contains(err.Error(), "exit status 128") && isNew {
_ = gui.c.Ask(popup.AskOpts{
Title: gui.c.Tr.NoAutomaticGitFetchTitle,
Prompt: gui.c.Tr.NoAutomaticGitFetchBody,
})
} else {
gui.goEvery(time.Second*time.Duration(userConfig.Refresher.FetchInterval), gui.stopChan, func() error {
err := gui.backgroundFetch()
gui.render()
return err
})
}
}
// setColorScheme sets the color scheme for the app based on the user config
func (gui *Gui) setColorScheme() error {
userConfig := gui.UserConfig
theme.UpdateTheme(userConfig.Gui.Theme)
gui.g.FgColor = theme.InactiveBorderColor
gui.g.SelFgColor = theme.ActiveBorderColor
gui.g.FrameColor = theme.InactiveBorderColor
gui.g.SelFrameColor = theme.ActiveBorderColor
return nil
}
func (gui *Gui) OnUIThread(f func() error) {
gui.g.Update(func(*gocui.Gui) error {
return f()
})
}