package settings import ( "gopkg.in/ini.v1" "log" ) var Conf *ini.File type Server struct { HttpPort string RunMode string WebSocketToken string JwtSecret string HTTPChallengePort string Email string Database string } var ServerSettings = &Server{ HttpPort: "9000", RunMode: "debug", HTTPChallengePort: "9180", Database: "database", } var ConfPath string var sections = map[string]interface{}{ "server": ServerSettings, } func Init(confPath string) { ConfPath = confPath Setup() } func Setup() { var err error Conf, err = ini.LooseLoad(ConfPath) if err != nil { log.Printf("setting.Setup: %v", err) } else { MapTo() } } func MapTo() { for k, v := range sections { mapTo(k, v) } } func ReflectFrom() { for k, v := range sections { reflectFrom(k, v) } } func mapTo(section string, v interface{}) { err := Conf.Section(section).MapTo(v) if err != nil { log.Fatalf("Cfg.MapTo %s err: %v", section, err) } } func reflectFrom(section string, v interface{}) { err := Conf.Section(section).ReflectFrom(v) if err != nil { log.Fatalf("Cfg.ReflectFrom %s err: %v", section, err) } } func Save() (err error) { err = Conf.SaveTo(ConfPath) if err != nil { return } Setup() return }