Move ggml loading to when we attempt fitting

This commit is contained in:
Bryce Reitano 2024-04-24 17:17:24 -06:00
parent ade4b55520
commit 284e02bed0
2 changed files with 37 additions and 28 deletions

View file

@ -23,7 +23,6 @@ import (
type LlmRequest struct {
ctx context.Context //nolint:containedctx
model *Model
ggml *llm.GGML // TODO - how large is this, and do we need to free it after we've finished loading?
opts api.Options
sessionDuration time.Duration
successCh chan *runnerRef
@ -39,7 +38,7 @@ type Scheduler struct {
loaded map[string]*runnerRef
loadedMu sync.Mutex
loadFn func(req *LlmRequest, gpus gpu.GpuInfoList)
loadFn func(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList)
newServerFn func(gpus gpu.GpuInfoList, model string, ggml *llm.GGML, adapters []string, projectors []string, opts api.Options) (llm.LlamaServer, error)
getGpuFn func() gpu.GpuInfoList
}
@ -74,20 +73,14 @@ func InitScheduler(ctx context.Context) *Scheduler {
// context must be canceled to decrement ref count and release the runner
func (s *Scheduler) GetRunner(c context.Context, model *Model, opts api.Options, sessionDuration time.Duration) (chan *runnerRef, chan error) {
ggml, err := llm.LoadModel(model.ModelPath)
req := &LlmRequest{
ctx: c,
model: model,
ggml: ggml,
opts: opts,
sessionDuration: sessionDuration,
successCh: make(chan *runnerRef),
errCh: make(chan error, 1),
}
if err != nil {
req.errCh <- err
return req.successCh, req.errCh
}
select {
case s.pendingReqCh <- req:
default:
@ -133,11 +126,17 @@ func (s *Scheduler) processPending(ctx context.Context) {
} else if loadedCount == 0 {
slog.Debug("loading first model", "model", pending.model.ModelPath)
gpus := s.getGpuFn()
g := pickBestFitGPUs(pending, gpus)
ggml, err := llm.LoadModel(pending.model.ModelPath)
if err != nil {
pending.errCh <- err
break
}
g := pickBestFitGPUs(pending, ggml, gpus)
if g != nil {
gpus = g
}
s.loadFn(pending, gpus)
s.loadFn(pending, ggml, gpus)
break
} else if loadedMax > 0 && loadedCount >= loadedMax {
slog.Debug("max runners achieved, unloading one to make room", "runner_count", loadedCount)
@ -148,10 +147,16 @@ func (s *Scheduler) processPending(ctx context.Context) {
gpus := s.getGpuFn()
// Update free memory from currently loaded models
s.updateFreeSpace(gpus)
gpus = pickBestFitGPUs(pending, gpus)
ggml, err := llm.LoadModel(pending.model.ModelPath)
if err != nil {
pending.errCh <- err
break
}
gpus = pickBestFitGPUs(pending, ggml, gpus)
if gpus != nil {
slog.Debug("new model fits with existing models, loading")
s.loadFn(pending, gpus)
s.loadFn(pending, ggml, gpus)
break
}
runnerToExpire = s.findRunnerToUnload(pending)
@ -282,8 +287,8 @@ func (pending *LlmRequest) useLoadedRunner(runner *runnerRef, finished chan *Llm
}()
}
func (s *Scheduler) load(req *LlmRequest, gpus gpu.GpuInfoList) {
llama, err := s.newServerFn(gpus, req.model.ModelPath, req.ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts)
func (s *Scheduler) load(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList) {
llama, err := s.newServerFn(gpus, req.model.ModelPath, ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts)
if err != nil {
// some older models are not compatible with newer versions of llama.cpp
// show a generalized compatibility error until there is a better way to
@ -454,7 +459,7 @@ func (a ByDuration) Less(i, j int) bool {
// pickBestFitGPUs will try to find the optimal placement of the model in the available GPUs where the model fully fits
// If the model can not be fit fully within the available GPU(s) nil is returned
func pickBestFitGPUs(req *LlmRequest, gpus gpu.GpuInfoList) gpu.GpuInfoList {
func pickBestFitGPUs(req *LlmRequest, ggml *llm.GGML, gpus gpu.GpuInfoList) gpu.GpuInfoList {
var estimatedVRAM uint64
for _, gl := range gpus.ByLibrary() {
var ok bool
@ -466,7 +471,7 @@ func pickBestFitGPUs(req *LlmRequest, gpus gpu.GpuInfoList) gpu.GpuInfoList {
// First attempt to fit the model into a single GPU
for _, g := range sgl {
if ok, estimatedVRAM = llm.PredictServerFit([]gpu.GpuInfo{g}, req.ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts); ok {
if ok, estimatedVRAM = llm.PredictServerFit([]gpu.GpuInfo{g}, ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts); ok {
slog.Debug("new model will fit in available VRAM in single GPU, loading", "model", req.model.ModelPath, "gpu", g.ID, "available", g.FreeMemory, "required", format.HumanBytes2(estimatedVRAM))
return []gpu.GpuInfo{g}
}
@ -477,7 +482,7 @@ func pickBestFitGPUs(req *LlmRequest, gpus gpu.GpuInfoList) gpu.GpuInfoList {
// - try subsets of GPUs instead of just falling back to 1 or all in a family
// Now try all the GPUs
if ok, estimatedVRAM = llm.PredictServerFit(gl, req.ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts); ok {
if ok, estimatedVRAM = llm.PredictServerFit(gl, ggml, req.model.AdapterPaths, req.model.ProjectorPaths, req.opts); ok {
slog.Debug("new model will fit in available VRAM, loading", "model", req.model.ModelPath, "library", gl[0].Library, "required", format.HumanBytes2(estimatedVRAM))
return gl
}