increase default context length to 4096 (#10364)

* increase default context length to 4096

We lower the default numParallel from 4 to 2 and use these "savings" to
double the default context length from 2048 to 4096.

We're memory neutral in cases when we previously would've used
numParallel == 4, but we add the following mitigation to handle some
cases where we would have previously fallen back to 1x2048 due to low
VRAM: we decide between 2048 and 4096 using a runtime check, choosing
2048 if we're on a one GPU system with total VRAM of <= 4 GB. We
purposefully don't check the available VRAM because we don't want the
context window size to change unexpectedly based on the available VRAM.

We plan on making the default even larger, but this is a relatively
low-risk change we can make to quickly double it.

* fix tests

add an explicit context length so they don't get truncated. The code
that converts -1 from being a signal for doing a runtime check isn't
running as part of these tests.

* tweak small gpu message

* clarify context length default

also make it actually show up in `ollama serve --help`
This commit is contained in:
Devon Rifkin 2025-04-22 16:33:24 -07:00 committed by GitHub
parent 2eb1fb3231
commit 424f648632
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
7 changed files with 49 additions and 12 deletions

View file

@ -1407,6 +1407,7 @@ func NewCLI() *cobra.Command {
envVars["OLLAMA_LLM_LIBRARY"],
envVars["OLLAMA_GPU_OVERHEAD"],
envVars["OLLAMA_LOAD_TIMEOUT"],
envVars["OLLAMA_CONTEXT_LENGTH"],
})
default:
appendEnvDocs(cmd, envs)

View file

@ -20,7 +20,7 @@ Please refer to the [GPU docs](./gpu.md).
## How can I specify the context window size?
By default, Ollama uses a context window size of 2048 tokens.
By default, Ollama uses a context window size of 4096 tokens, unless you have a single GPU with <= 4 GB of VRAM, in which case it will default to 2048 tokens.
This can be overridden with the `OLLAMA_CONTEXT_LENGTH` environment variable. For example, to set the default context window to 8K, use:
@ -31,7 +31,7 @@ OLLAMA_CONTEXT_LENGTH=8192 ollama serve
To change this when using `ollama run`, use `/set parameter`:
```shell
/set parameter num_ctx 4096
/set parameter num_ctx 8192
```
When using the API, specify the `num_ctx` parameter:
@ -41,7 +41,7 @@ curl http://localhost:11434/api/generate -d '{
"model": "llama3.2",
"prompt": "Why is the sky blue?",
"options": {
"num_ctx": 4096
"num_ctx": 8192
}
}'
```

View file

@ -169,7 +169,7 @@ var (
// Enable the new Ollama engine
NewEngine = Bool("OLLAMA_NEW_ENGINE")
// ContextLength sets the default context length
ContextLength = Uint("OLLAMA_CONTEXT_LENGTH", 2048)
ContextLength = Int64("OLLAMA_CONTEXT_LENGTH", -1)
)
func String(s string) func() string {
@ -227,6 +227,20 @@ func Uint64(key string, defaultValue uint64) func() uint64 {
}
}
func Int64(key string, defaultValue int64) func() int64 {
return func() int64 {
if s := Var(key); s != "" {
if n, err := strconv.ParseInt(s, 10, 64); err != nil {
slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
} else {
return n
}
}
return defaultValue
}
}
// Set aside VRAM per GPU
var GpuOverhead = Uint64("OLLAMA_GPU_OVERHEAD", 0)
@ -255,7 +269,7 @@ func AsMap() map[string]EnvVar {
"OLLAMA_ORIGINS": {"OLLAMA_ORIGINS", AllowedOrigins(), "A comma separated list of allowed origins"},
"OLLAMA_SCHED_SPREAD": {"OLLAMA_SCHED_SPREAD", SchedSpread(), "Always schedule model across all GPUs"},
"OLLAMA_MULTIUSER_CACHE": {"OLLAMA_MULTIUSER_CACHE", MultiUserCache(), "Optimize prompt caching for multi-user scenarios"},
"OLLAMA_CONTEXT_LENGTH": {"OLLAMA_CONTEXT_LENGTH", ContextLength(), "Context length to use unless otherwise specified (default: 2048)"},
"OLLAMA_CONTEXT_LENGTH": {"OLLAMA_CONTEXT_LENGTH", ContextLength(), "Context length to use unless otherwise specified (default 4096 or 2048 with low VRAM)"},
"OLLAMA_NEW_ENGINE": {"OLLAMA_NEW_ENGINE", NewEngine(), "Enable the new Ollama engine"},
// Informational

View file

@ -278,8 +278,8 @@ func TestVar(t *testing.T) {
}
func TestContextLength(t *testing.T) {
cases := map[string]uint{
"": 2048,
cases := map[string]int64{
"": -1,
"4096": 4096,
}

View file

@ -299,6 +299,9 @@ func TestGenerateChat(t *testing.T) {
{Role: "user", Content: "Hello!"},
},
Stream: &stream,
Options: map[string]any{
"num_ctx": 1024,
},
})
if w.Code != http.StatusOK {
@ -321,6 +324,9 @@ func TestGenerateChat(t *testing.T) {
{Role: "user", Content: "Hello!"},
},
Stream: &stream,
Options: map[string]any{
"num_ctx": 1024,
},
})
if w.Code != http.StatusOK {
@ -344,6 +350,9 @@ func TestGenerateChat(t *testing.T) {
{Role: "user", Content: "Help me write tests."},
},
Stream: &stream,
Options: map[string]any{
"num_ctx": 1024,
},
})
if w.Code != http.StatusOK {

View file

@ -58,7 +58,7 @@ var defaultModelsPerGPU = 3
// Default automatic value for parallel setting
// Model will still need to fit in VRAM. If this setting won't fit
// we'll back off down to 1 to try to get it to fit
var defaultParallel = 4
var defaultParallel = 2
var ErrMaxQueue = errors.New("server busy, please try again. maximum pending requests exceeded")
@ -81,10 +81,6 @@ func InitScheduler(ctx context.Context) *Scheduler {
// context must be canceled to decrement ref count and release the runner
func (s *Scheduler) GetRunner(c context.Context, model *Model, opts api.Options, sessionDuration *api.Duration) (chan *runnerRef, chan error) {
if opts.NumCtx < 4 {
opts.NumCtx = 4
}
req := &LlmRequest{
ctx: c,
model: model,
@ -114,6 +110,11 @@ func (s *Scheduler) Run(ctx context.Context) {
}()
}
const (
defaultContextLength = 4096
smallGpuContextLength = 2048
)
func (s *Scheduler) processPending(ctx context.Context) {
for {
select {
@ -166,6 +167,17 @@ func (s *Scheduler) processPending(ctx context.Context) {
gpus = s.getGpuFn()
}
if pending.origNumCtx == -1 {
if len(gpus) == 1 && gpus[0].Library != "cpu" && gpus[0].TotalMemory <= 4096*1024*1024 {
slog.Info("GPU is small, limiting default context window", "num_ctx", smallGpuContextLength)
pending.opts.NumCtx = smallGpuContextLength
pending.origNumCtx = smallGpuContextLength
} else {
pending.opts.NumCtx = defaultContextLength
pending.origNumCtx = defaultContextLength
}
}
if envconfig.MaxRunners() <= 0 {
// No user specified MaxRunners, so figure out what automatic setting to use
// If all GPUs have reliable free memory reporting, defaultModelsPerGPU * the number of GPUs

View file

@ -148,6 +148,7 @@ func newScenarioRequest(t *testing.T, ctx context.Context, modelName string, est
successCh: make(chan *runnerRef, 1),
errCh: make(chan error, 1),
}
b.req.opts.NumCtx = 4096
b.srv = &mockLlm{estimatedVRAM: estimatedVRAM, estimatedVRAMByGPU: map[string]uint64{"": estimatedVRAM}}
return b
}