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Add cgo implementation for llama.cpp
Run the server.cpp directly inside the Go runtime via cgo while retaining the LLM Go abstractions.
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27 changed files with 1189 additions and 765 deletions
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package llm
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//go:generate git submodule init
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//go:generate git submodule update --force gguf
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//go:generate git -C gguf apply ../patches/0001-copy-cuda-runtime-libraries.patch
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//go:generate git -C gguf apply ../patches/0001-update-default-log-target.patch
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//go:generate cmake -S gguf -B gguf/build/cpu -DLLAMA_K_QUANTS=on -DLLAMA_NATIVE=off -DLLAMA_AVX=on -DLLAMA_AVX2=off -DLLAMA_AVX512=off -DLLAMA_FMA=off -DLLAMA_F16C=off
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//go:generate cmake --build gguf/build/cpu --target server --config Release
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//go:generate mv gguf/build/cpu/bin/server gguf/build/cpu/bin/ollama-runner
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//go:generate cmake -S gguf -B gguf/build/cuda -DLLAMA_CUBLAS=on -DLLAMA_ACCELERATE=on -DLLAMA_K_QUANTS=on -DLLAMA_NATIVE=off -DLLAMA_AVX=on -DLLAMA_AVX2=off -DLLAMA_AVX512=off -DLLAMA_FMA=off -DLLAMA_F16C=off -DLLAMA_CUDA_PEER_MAX_BATCH_SIZE=0
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//go:generate cmake --build gguf/build/cuda --target server --config Release
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//go:generate mv gguf/build/cuda/bin/server gguf/build/cuda/bin/ollama-runner
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//go:generate sh ./gen_linux.sh
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