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Switch windows build to fully dynamic
Refactor where we store build outputs, and support a fully dynamic loading model on windows so the base executable has no special dependencies thus doesn't require a special PATH.
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17 changed files with 379 additions and 228 deletions
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@ -20,7 +20,6 @@ func GetGPUInfo() GpuInfo {
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// TODO - Metal vs. x86 macs...
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return GpuInfo{
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Driver: "METAL",
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Library: "default",
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TotalMemory: 0,
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FreeMemory: 0,
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