ollama/envconfig/config.go
Devon Rifkin 424f648632
increase default context length to 4096 (#10364)
* increase default context length to 4096

We lower the default numParallel from 4 to 2 and use these "savings" to
double the default context length from 2048 to 4096.

We're memory neutral in cases when we previously would've used
numParallel == 4, but we add the following mitigation to handle some
cases where we would have previously fallen back to 1x2048 due to low
VRAM: we decide between 2048 and 4096 using a runtime check, choosing
2048 if we're on a one GPU system with total VRAM of <= 4 GB. We
purposefully don't check the available VRAM because we don't want the
context window size to change unexpectedly based on the available VRAM.

We plan on making the default even larger, but this is a relatively
low-risk change we can make to quickly double it.

* fix tests

add an explicit context length so they don't get truncated. The code
that converts -1 from being a signal for doing a runtime check isn't
running as part of these tests.

* tweak small gpu message

* clarify context length default

also make it actually show up in `ollama serve --help`
2025-04-22 16:33:24 -07:00

311 lines
11 KiB
Go

package envconfig
import (
"fmt"
"log/slog"
"math"
"net"
"net/url"
"os"
"path/filepath"
"runtime"
"strconv"
"strings"
"time"
)
// Host returns the scheme and host. Host can be configured via the OLLAMA_HOST environment variable.
// Default is scheme "http" and host "127.0.0.1:11434"
func Host() *url.URL {
defaultPort := "11434"
s := strings.TrimSpace(Var("OLLAMA_HOST"))
scheme, hostport, ok := strings.Cut(s, "://")
switch {
case !ok:
scheme, hostport = "http", s
case scheme == "http":
defaultPort = "80"
case scheme == "https":
defaultPort = "443"
}
hostport, path, _ := strings.Cut(hostport, "/")
host, port, err := net.SplitHostPort(hostport)
if err != nil {
host, port = "127.0.0.1", defaultPort
if ip := net.ParseIP(strings.Trim(hostport, "[]")); ip != nil {
host = ip.String()
} else if hostport != "" {
host = hostport
}
}
if n, err := strconv.ParseInt(port, 10, 32); err != nil || n > 65535 || n < 0 {
slog.Warn("invalid port, using default", "port", port, "default", defaultPort)
port = defaultPort
}
return &url.URL{
Scheme: scheme,
Host: net.JoinHostPort(host, port),
Path: path,
}
}
// AllowedOrigins returns a list of allowed origins. AllowedOrigins can be configured via the OLLAMA_ORIGINS environment variable.
func AllowedOrigins() (origins []string) {
if s := Var("OLLAMA_ORIGINS"); s != "" {
origins = strings.Split(s, ",")
}
for _, origin := range []string{"localhost", "127.0.0.1", "0.0.0.0"} {
origins = append(origins,
fmt.Sprintf("http://%s", origin),
fmt.Sprintf("https://%s", origin),
fmt.Sprintf("http://%s", net.JoinHostPort(origin, "*")),
fmt.Sprintf("https://%s", net.JoinHostPort(origin, "*")),
)
}
origins = append(origins,
"app://*",
"file://*",
"tauri://*",
"vscode-webview://*",
"vscode-file://*",
)
return origins
}
// Models returns the path to the models directory. Models directory can be configured via the OLLAMA_MODELS environment variable.
// Default is $HOME/.ollama/models
func Models() string {
if s := Var("OLLAMA_MODELS"); s != "" {
return s
}
home, err := os.UserHomeDir()
if err != nil {
panic(err)
}
return filepath.Join(home, ".ollama", "models")
}
// KeepAlive returns the duration that models stay loaded in memory. KeepAlive can be configured via the OLLAMA_KEEP_ALIVE environment variable.
// Negative values are treated as infinite. Zero is treated as no keep alive.
// Default is 5 minutes.
func KeepAlive() (keepAlive time.Duration) {
keepAlive = 5 * time.Minute
if s := Var("OLLAMA_KEEP_ALIVE"); s != "" {
if d, err := time.ParseDuration(s); err == nil {
keepAlive = d
} else if n, err := strconv.ParseInt(s, 10, 64); err == nil {
keepAlive = time.Duration(n) * time.Second
}
}
if keepAlive < 0 {
return time.Duration(math.MaxInt64)
}
return keepAlive
}
// LoadTimeout returns the duration for stall detection during model loads. LoadTimeout can be configured via the OLLAMA_LOAD_TIMEOUT environment variable.
// Zero or Negative values are treated as infinite.
// Default is 5 minutes.
func LoadTimeout() (loadTimeout time.Duration) {
loadTimeout = 5 * time.Minute
if s := Var("OLLAMA_LOAD_TIMEOUT"); s != "" {
if d, err := time.ParseDuration(s); err == nil {
loadTimeout = d
} else if n, err := strconv.ParseInt(s, 10, 64); err == nil {
loadTimeout = time.Duration(n) * time.Second
}
}
if loadTimeout <= 0 {
return time.Duration(math.MaxInt64)
}
return loadTimeout
}
func Bool(k string) func() bool {
return func() bool {
if s := Var(k); s != "" {
b, err := strconv.ParseBool(s)
if err != nil {
return true
}
return b
}
return false
}
}
var (
// Debug enabled additional debug information.
Debug = Bool("OLLAMA_DEBUG")
// FlashAttention enables the experimental flash attention feature.
FlashAttention = Bool("OLLAMA_FLASH_ATTENTION")
// KvCacheType is the quantization type for the K/V cache.
KvCacheType = String("OLLAMA_KV_CACHE_TYPE")
// NoHistory disables readline history.
NoHistory = Bool("OLLAMA_NOHISTORY")
// NoPrune disables pruning of model blobs on startup.
NoPrune = Bool("OLLAMA_NOPRUNE")
// SchedSpread allows scheduling models across all GPUs.
SchedSpread = Bool("OLLAMA_SCHED_SPREAD")
// IntelGPU enables experimental Intel GPU detection.
IntelGPU = Bool("OLLAMA_INTEL_GPU")
// MultiUserCache optimizes prompt caching for multi-user scenarios
MultiUserCache = Bool("OLLAMA_MULTIUSER_CACHE")
// Enable the new Ollama engine
NewEngine = Bool("OLLAMA_NEW_ENGINE")
// ContextLength sets the default context length
ContextLength = Int64("OLLAMA_CONTEXT_LENGTH", -1)
)
func String(s string) func() string {
return func() string {
return Var(s)
}
}
var (
LLMLibrary = String("OLLAMA_LLM_LIBRARY")
CudaVisibleDevices = String("CUDA_VISIBLE_DEVICES")
HipVisibleDevices = String("HIP_VISIBLE_DEVICES")
RocrVisibleDevices = String("ROCR_VISIBLE_DEVICES")
GpuDeviceOrdinal = String("GPU_DEVICE_ORDINAL")
HsaOverrideGfxVersion = String("HSA_OVERRIDE_GFX_VERSION")
)
func Uint(key string, defaultValue uint) func() uint {
return func() uint {
if s := Var(key); s != "" {
if n, err := strconv.ParseUint(s, 10, 64); err != nil {
slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
} else {
return uint(n)
}
}
return defaultValue
}
}
var (
// NumParallel sets the number of parallel model requests. NumParallel can be configured via the OLLAMA_NUM_PARALLEL environment variable.
NumParallel = Uint("OLLAMA_NUM_PARALLEL", 0)
// MaxRunners sets the maximum number of loaded models. MaxRunners can be configured via the OLLAMA_MAX_LOADED_MODELS environment variable.
MaxRunners = Uint("OLLAMA_MAX_LOADED_MODELS", 0)
// MaxQueue sets the maximum number of queued requests. MaxQueue can be configured via the OLLAMA_MAX_QUEUE environment variable.
MaxQueue = Uint("OLLAMA_MAX_QUEUE", 512)
// MaxVRAM sets a maximum VRAM override in bytes. MaxVRAM can be configured via the OLLAMA_MAX_VRAM environment variable.
MaxVRAM = Uint("OLLAMA_MAX_VRAM", 0)
)
func Uint64(key string, defaultValue uint64) func() uint64 {
return func() uint64 {
if s := Var(key); s != "" {
if n, err := strconv.ParseUint(s, 10, 64); err != nil {
slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
} else {
return n
}
}
return defaultValue
}
}
func Int64(key string, defaultValue int64) func() int64 {
return func() int64 {
if s := Var(key); s != "" {
if n, err := strconv.ParseInt(s, 10, 64); err != nil {
slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
} else {
return n
}
}
return defaultValue
}
}
// Set aside VRAM per GPU
var GpuOverhead = Uint64("OLLAMA_GPU_OVERHEAD", 0)
type EnvVar struct {
Name string
Value any
Description string
}
func AsMap() map[string]EnvVar {
ret := map[string]EnvVar{
"OLLAMA_DEBUG": {"OLLAMA_DEBUG", Debug(), "Show additional debug information (e.g. OLLAMA_DEBUG=1)"},
"OLLAMA_FLASH_ATTENTION": {"OLLAMA_FLASH_ATTENTION", FlashAttention(), "Enabled flash attention"},
"OLLAMA_KV_CACHE_TYPE": {"OLLAMA_KV_CACHE_TYPE", KvCacheType(), "Quantization type for the K/V cache (default: f16)"},
"OLLAMA_GPU_OVERHEAD": {"OLLAMA_GPU_OVERHEAD", GpuOverhead(), "Reserve a portion of VRAM per GPU (bytes)"},
"OLLAMA_HOST": {"OLLAMA_HOST", Host(), "IP Address for the ollama server (default 127.0.0.1:11434)"},
"OLLAMA_KEEP_ALIVE": {"OLLAMA_KEEP_ALIVE", KeepAlive(), "The duration that models stay loaded in memory (default \"5m\")"},
"OLLAMA_LLM_LIBRARY": {"OLLAMA_LLM_LIBRARY", LLMLibrary(), "Set LLM library to bypass autodetection"},
"OLLAMA_LOAD_TIMEOUT": {"OLLAMA_LOAD_TIMEOUT", LoadTimeout(), "How long to allow model loads to stall before giving up (default \"5m\")"},
"OLLAMA_MAX_LOADED_MODELS": {"OLLAMA_MAX_LOADED_MODELS", MaxRunners(), "Maximum number of loaded models per GPU"},
"OLLAMA_MAX_QUEUE": {"OLLAMA_MAX_QUEUE", MaxQueue(), "Maximum number of queued requests"},
"OLLAMA_MODELS": {"OLLAMA_MODELS", Models(), "The path to the models directory"},
"OLLAMA_NOHISTORY": {"OLLAMA_NOHISTORY", NoHistory(), "Do not preserve readline history"},
"OLLAMA_NOPRUNE": {"OLLAMA_NOPRUNE", NoPrune(), "Do not prune model blobs on startup"},
"OLLAMA_NUM_PARALLEL": {"OLLAMA_NUM_PARALLEL", NumParallel(), "Maximum number of parallel requests"},
"OLLAMA_ORIGINS": {"OLLAMA_ORIGINS", AllowedOrigins(), "A comma separated list of allowed origins"},
"OLLAMA_SCHED_SPREAD": {"OLLAMA_SCHED_SPREAD", SchedSpread(), "Always schedule model across all GPUs"},
"OLLAMA_MULTIUSER_CACHE": {"OLLAMA_MULTIUSER_CACHE", MultiUserCache(), "Optimize prompt caching for multi-user scenarios"},
"OLLAMA_CONTEXT_LENGTH": {"OLLAMA_CONTEXT_LENGTH", ContextLength(), "Context length to use unless otherwise specified (default 4096 or 2048 with low VRAM)"},
"OLLAMA_NEW_ENGINE": {"OLLAMA_NEW_ENGINE", NewEngine(), "Enable the new Ollama engine"},
// Informational
"HTTP_PROXY": {"HTTP_PROXY", String("HTTP_PROXY")(), "HTTP proxy"},
"HTTPS_PROXY": {"HTTPS_PROXY", String("HTTPS_PROXY")(), "HTTPS proxy"},
"NO_PROXY": {"NO_PROXY", String("NO_PROXY")(), "No proxy"},
}
if runtime.GOOS != "windows" {
// Windows environment variables are case-insensitive so there's no need to duplicate them
ret["http_proxy"] = EnvVar{"http_proxy", String("http_proxy")(), "HTTP proxy"}
ret["https_proxy"] = EnvVar{"https_proxy", String("https_proxy")(), "HTTPS proxy"}
ret["no_proxy"] = EnvVar{"no_proxy", String("no_proxy")(), "No proxy"}
}
if runtime.GOOS != "darwin" {
ret["CUDA_VISIBLE_DEVICES"] = EnvVar{"CUDA_VISIBLE_DEVICES", CudaVisibleDevices(), "Set which NVIDIA devices are visible"}
ret["HIP_VISIBLE_DEVICES"] = EnvVar{"HIP_VISIBLE_DEVICES", HipVisibleDevices(), "Set which AMD devices are visible by numeric ID"}
ret["ROCR_VISIBLE_DEVICES"] = EnvVar{"ROCR_VISIBLE_DEVICES", RocrVisibleDevices(), "Set which AMD devices are visible by UUID or numeric ID"}
ret["GPU_DEVICE_ORDINAL"] = EnvVar{"GPU_DEVICE_ORDINAL", GpuDeviceOrdinal(), "Set which AMD devices are visible by numeric ID"}
ret["HSA_OVERRIDE_GFX_VERSION"] = EnvVar{"HSA_OVERRIDE_GFX_VERSION", HsaOverrideGfxVersion(), "Override the gfx used for all detected AMD GPUs"}
ret["OLLAMA_INTEL_GPU"] = EnvVar{"OLLAMA_INTEL_GPU", IntelGPU(), "Enable experimental Intel GPU detection"}
}
return ret
}
func Values() map[string]string {
vals := make(map[string]string)
for k, v := range AsMap() {
vals[k] = fmt.Sprintf("%v", v.Value)
}
return vals
}
// Var returns an environment variable stripped of leading and trailing quotes or spaces
func Var(key string) string {
return strings.Trim(strings.TrimSpace(os.Getenv(key)), "\"'")
}