ollama/ml/backend/ggml/ggml.go
Bruce MacDonald 6bd0a983cd model: support for mistral-small in the ollama runner
Mistral is a popular research lab making open source models. This updates
the forward pass of llama architecture models to support both llama models
and mistral models by accounting for additional metadata present in mistral
models, and finding the correct dimensions for the output projection.
2025-04-03 16:57:36 -07:00

1068 lines
26 KiB
Go

package ggml
// #cgo CPPFLAGS: -I${SRCDIR}/ggml/include
// #include <stdlib.h>
// #include <stdint.h>
// #include "ggml.h"
// #include "ggml-cpu.h"
// #include "ggml-backend.h"
import "C"
import (
"context"
"fmt"
"io"
"log/slog"
"maps"
"os"
"runtime"
"slices"
"strconv"
"strings"
"sync/atomic"
"unicode"
"unsafe"
"github.com/ollama/ollama/format"
"github.com/ollama/ollama/fs"
fsggml "github.com/ollama/ollama/fs/ggml"
"github.com/ollama/ollama/ml"
ggml "github.com/ollama/ollama/ml/backend/ggml/ggml/src"
"golang.org/x/sync/errgroup"
)
func devices() []*C.struct_ggml_backend_device {
ggml.OnceLoad()
ds := make([]*C.struct_ggml_backend_device, C.ggml_backend_dev_count())
for i := range ds {
ds[i] = C.ggml_backend_dev_get(C.size_t(i))
}
return ds
}
type Backend struct {
meta *fsggml.GGML
sched *C.struct_ggml_backend_sched
tensors map[string]*C.struct_ggml_tensor
// input is the backend used for inputs
input *C.struct_ggml_backend_buffer_type
// layers is the backend used for repeating layers
layers map[int]*C.struct_ggml_backend_buffer_type
flashAttention bool
// maxGraphNodes is the maximum allowed number of graph nodes in this scheduler
maxGraphNodes int
}
func New(ctx context.Context, r *os.File, params ml.BackendParams) (ml.Backend, error) {
meta, n, err := fsggml.Decode(r, -1)
if err != nil {
return nil, err
}
slog.Info(
"",
"architecture", meta.KV().Architecture(),
"file_type", meta.KV().FileType(),
"name", meta.KV().String("general.name"),
"description", meta.KV().String("general.description"),
"num_tensors", len(meta.Tensors().Items()),
"num_key_values", len(meta.KV()),
)
type deviceBufferType struct {
d *C.struct_ggml_backend_device
bts []*C.struct_ggml_backend_buffer_type
}
var cpus, accels, gpus []*C.struct_ggml_backend_device
for _, d := range devices() {
switch C.ggml_backend_dev_type(d) {
case C.GGML_BACKEND_DEVICE_TYPE_CPU:
if len(cpus) == 0 {
// only the first cpu device should be used
cpus = append(cpus, d)
}
case C.GGML_BACKEND_DEVICE_TYPE_ACCEL:
accels = append(accels, d)
case C.GGML_BACKEND_DEVICE_TYPE_GPU:
gpus = append(gpus, d)
}
}
// create list of buffer types for the cpu
cpuDeviceBufferType := deviceBufferType{d: C.ggml_backend_dev_by_type(C.GGML_BACKEND_DEVICE_TYPE_CPU)}
for _, d := range append(accels, append(gpus, cpus...)...) {
switch C.ggml_backend_dev_type(d) {
case C.GGML_BACKEND_DEVICE_TYPE_CPU,
C.GGML_BACKEND_DEVICE_TYPE_ACCEL:
cpuDeviceBufferType.bts = append(cpuDeviceBufferType.bts, C.ggml_backend_dev_buffer_type(d))
}
}
// create list of buffer types for each gpu
var gpuDeviceBufferTypes []deviceBufferType
for _, d := range gpus {
bt := C.ggml_backend_dev_buffer_type(d)
gpuDeviceBufferTypes = append(gpuDeviceBufferTypes, deviceBufferType{
d: d,
bts: append([]*C.struct_ggml_backend_buffer_type{bt}, cpuDeviceBufferType.bts...),
})
}
useDefaultSplit := true
for _, s := range params.TensorSplit {
if s != 0 {
useDefaultSplit = false
break
}
}
// calculate splits
splits := make([]float32, len(gpus))
if useDefaultSplit {
// default: split on free memory
for i := range splits {
var free, total C.size_t
C.ggml_backend_dev_memory(gpus[i], &free, &total)
splits[i] = float32(free)
}
} else {
splits = params.TensorSplit
}
var sum float32
// cumulative sum of all splits
for i := range splits {
sum += splits[i]
splits[i] = sum
}
// normalize splits
for i := range splits {
splits[i] /= sum
}
// inputs always use cpu
input := cpuDeviceBufferType
blocks := int(meta.KV().BlockCount())
// define a range of gpu layers. anything outside of this range is assigned to the cpu
gpuRangeStart := max(0, blocks-params.NumGPULayers)
gpuRangeStop := min(gpuRangeStart+params.NumGPULayers, blocks+1)
assignLayer := func(i int) deviceBufferType {
if i < gpuRangeStart || i >= gpuRangeStop {
return cpuDeviceBufferType
}
index := slices.IndexFunc(splits, func(f float32) bool { return float32(i-gpuRangeStart)/float32(gpuRangeStop-gpuRangeStart) < f })
if index < 0 || index >= len(gpuDeviceBufferTypes) {
return cpuDeviceBufferType
}
return gpuDeviceBufferTypes[index]
}
// repeating layers are assigned based on their index in reverse order, e.g. i / (block_count + 1)
layers := make([]deviceBufferType, blocks)
for i := range layers {
layers[i] = assignLayer(i)
}
// outputs are assigned iff allowed by splits and configured number of gpu layers
output := assignLayer(blocks)
maxTensors := len(meta.Tensors().Items())
maxTensors += 1
// each layer has at most 2 extra tensors for rope operations
maxTensors += blocks * 2
type tensor struct {
source *fsggml.Tensor
target string
}
// some tensors are mapped to different names so keep a list
targets := make(map[string][]string)
// contexts are shared by tensors of the same buffer type
ctxs := make(map[*C.struct_ggml_backend_buffer_type]*C.struct_ggml_context)
createTensor := func(t tensor, bts []*C.struct_ggml_backend_buffer_type) *C.struct_ggml_tensor {
for _, bt := range bts {
if _, ok := ctxs[bt]; !ok {
ctxs[bt] = C.ggml_init(C.struct_ggml_init_params{
mem_size: C.ggml_tensor_overhead() * C.size_t(maxTensors),
no_alloc: true,
})
}
targets[t.source.Name] = append(targets[t.source.Name], t.target)
name := t.source.Name
if t.target != "" {
name = t.target
}
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
if tt := C.ggml_get_tensor(ctxs[bt], cname); tt != nil {
return tt
}
tt := C.ggml_new_tensor(ctxs[bt], t.source.Kind, C.int(len(t.source.Shape)), (*C.int64_t)(unsafe.Pointer(&t.source.Shape[0])))
C.ggml_set_name(tt, cname)
slog.Debug("created tensor", "name", name, "shape", t.source.Shape, "dtype", t.source.Kind, "buffer_type", C.GoString(C.ggml_backend_buft_name(bt)))
//nolint:staticcheck // TODO: check if buffer type supports this tensor
return tt
}
return nil
}
contains := func(s string, parts ...string) bool {
split := strings.Split(s, ".")
for _, part := range parts {
if slices.Contains(split, part) {
return true
}
}
return false
}
for _, t := range meta.Tensors().Items() {
switch {
case contains(t.Name, "position_embd", "token_embd", "token_norm_embd", "token_types"):
createTensor(tensor{source: t}, input.bts)
if _, ok := meta.Tensors().GroupLayers()["output"]; !ok && t.Name == "token_embd.weight" {
createTensor(tensor{source: t, target: "output.weight"}, output.bts)
}
case contains(t.Name, "cls", "output", "output_norm"):
createTensor(tensor{source: t}, output.bts)
case strings.HasPrefix(t.Name, "v.") || strings.HasPrefix(t.Name, "mm."):
// TODO: assign vision tensors to the gpu if possible
createTensor(tensor{source: t}, output.bts)
case contains(t.Name, "rope_freqs", "rope_factors_long", "rope_factors_short"):
// these tensors should be repeated per layer
for i, layer := range layers {
createTensor(tensor{
source: t,
target: "blk." + strconv.Itoa(i) + "." + t.Name,
}, layer.bts)
}
default:
layerIndex := -1
if fields := strings.FieldsFunc(t.Name, func(r rune) bool { return !unicode.IsNumber(r) }); len(fields) > 0 {
if i, err := strconv.Atoi(fields[0]); err == nil {
layerIndex = i
}
}
if layerIndex >= 0 {
createTensor(tensor{source: t}, layers[layerIndex].bts)
} else {
// load all other tensors on the cpu
createTensor(tensor{source: t}, input.bts)
}
}
}
// allocate buffers for each context
bbs := make(map[*C.struct_ggml_context]*C.struct_ggml_backend_buffer, len(ctxs))
for bt, c := range ctxs {
if C.ggml_get_first_tensor(c) == nil {
continue
}
b := C.ggml_backend_alloc_ctx_tensors_from_buft(c, bt)
C.ggml_backend_buffer_set_usage(b, C.GGML_BACKEND_BUFFER_USAGE_WEIGHTS)
bbs[c] = b
}
for bs := range maps.Values(bbs) {
slog.Info("model weights", "buffer", C.GoString(C.ggml_backend_buffer_name(bs)), "size", format.HumanBytes2(uint64(C.ggml_backend_buffer_get_size(bs))))
}
// map tensor names to tensors for easy lookup later
tensors := make(map[string]*C.struct_ggml_tensor)
for _, c := range ctxs {
for t := C.ggml_get_first_tensor(c); t != nil; t = C.ggml_get_next_tensor(c, t) {
tensors[C.GoString(C.ggml_get_name(t))] = t
}
}
var doneBytes atomic.Uint64
totalBytes := uint64(n) - meta.Tensors().Offset
g, ctx := errgroup.WithContext(ctx)
g.SetLimit(runtime.GOMAXPROCS(0))
for _, t := range meta.Tensors().Items() {
g.Go(func() error {
tts := make([]*C.struct_ggml_tensor, max(1, len(targets[t.Name])))
for i := range tts {
target := targets[t.Name][i]
if target == "" {
target = t.Name
}
tt, ok := tensors[target]
if !ok {
return fmt.Errorf("unassigned tensor: %s", t.Name)
}
tts[i] = tt
}
sr := io.NewSectionReader(r, int64(meta.Tensors().Offset+t.Offset), int64(t.Size()))
bts := make([]byte, 128*format.KibiByte)
var s uint64
for s < t.Size() {
n, err := io.ReadFull(sr, bts[:min(len(bts), int(t.Size()-s))])
if err != nil {
return err
}
for _, tt := range tts {
C.ggml_backend_tensor_set(tt, unsafe.Pointer(&bts[0]), C.size_t(s), C.size_t(n))
}
s += uint64(n)
if params.Progress != nil {
done := doneBytes.Add(uint64(n))
params.Progress(float32(done) / float32(totalBytes))
}
}
return nil
})
}
// start a goroutine to cancel the errgroup if the parent context is done
go func() {
<-ctx.Done()
g.Go(func() error {
return ctx.Err()
})
}()
if err := g.Wait(); err != nil {
return nil, err
}
// map devices to backend buffer types so new tensors can be assigned to the correct device
deviceBufferTypes := make(map[*C.struct_ggml_backend_device]*C.struct_ggml_backend_buffer_type)
// create backends and buffer types used for the compute graph scheduler
var schedBackends []*C.struct_ggml_backend
var schedBufts []*C.struct_ggml_backend_buffer_type
for _, d := range append(gpus, append(accels, cpus...)...) {
b := C.ggml_backend_dev_init(d, nil)
bt := C.ggml_backend_get_default_buffer_type(b)
if d := C.ggml_backend_get_device(b); C.ggml_backend_dev_type(d) == C.GGML_BACKEND_DEVICE_TYPE_CPU && len(gpus) > 0 {
// use the first gpu host buffer type for gpu if possible
if hbt := C.ggml_backend_dev_host_buffer_type(gpus[0]); hbt != nil {
bt = hbt
}
}
deviceBufferTypes[d] = bt
schedBackends = append(schedBackends, b)
schedBufts = append(schedBufts, bt)
slog.Info("compute graph", "backend", C.GoString(C.ggml_backend_name(b)), "buffer_type", C.GoString(C.ggml_backend_buft_name(bt)))
if C.ggml_backend_is_cpu(b) {
// set number of threads for cpu backend
C.ggml_backend_cpu_set_n_threads(b, C.int(Threads(params.NumThreads)))
}
}
maxGraphNodes := max(8192, len(meta.Tensors().Items())*5)
return &Backend{
flashAttention: params.FlashAttention,
meta: meta,
tensors: tensors,
sched: C.ggml_backend_sched_new(
(*C.ggml_backend_t)(unsafe.Pointer(&schedBackends[0])),
(*C.ggml_backend_buffer_type_t)(unsafe.Pointer(&schedBufts[0])),
C.int(len(schedBackends)),
C.size_t(maxGraphNodes),
C._Bool(len(gpus) > 1 && slices.Contains(gpus, output.d)),
),
input: deviceBufferTypes[input.d],
layers: func() map[int]*C.struct_ggml_backend_buffer_type {
m := make(map[int]*C.struct_ggml_backend_buffer_type)
for i, layer := range layers {
m[i] = deviceBufferTypes[layer.d]
}
return m
}(),
maxGraphNodes: maxGraphNodes,
}, nil
}
func init() {
ml.RegisterBackend("ggml", New)
}
func (b *Backend) Config() fs.Config {
return b.meta.KV()
}
func (b *Backend) Get(name string) ml.Tensor {
if t, ok := b.tensors[name]; ok {
return &Tensor{b: b, t: t}
}
return nil
}
func (b *Backend) NewContext() ml.Context {
return b.NewContextSize(b.maxGraphNodes)
}
func (b *Backend) NewContextSize(n int) ml.Context {
if n > b.maxGraphNodes {
panic(fmt.Errorf("requested number of graph nodes (%v) for new context exceeds maximum (%v)", n, b.maxGraphNodes))
}
return &Context{
b: b,
maxGraphNodes: n,
ctx: C.ggml_init(C.struct_ggml_init_params{
mem_size: C.size_t(n)*C.ggml_tensor_overhead() + C.ggml_graph_overhead_custom(C.size_t(n), false),
no_alloc: true,
}),
}
}
func (b *Backend) CacheConfig() ml.CacheConfig {
if b.flashAttention {
return ml.CacheConfig{CachePadding: 256, MaskDType: ml.DTypeF16, MaskBatchPadding: C.GGML_KQ_MASK_PAD}
} else {
return ml.CacheConfig{CachePadding: 32, PermutedV: true}
}
}
type Context struct {
b *Backend
ctx *C.struct_ggml_context
graph *C.struct_ggml_cgraph
// buft is the buffer type used for new tensors
buft *C.struct_ggml_backend_buffer_type
// maxGraphNodes is the maximum allowed number of graph nodes in this context
maxGraphNodes int
}
func (c Context) Input() ml.Context {
if c.b.input != nil {
return &Context{
b: c.b,
ctx: c.ctx,
buft: c.b.input,
maxGraphNodes: c.maxGraphNodes,
}
}
return &c
}
func (c Context) Layer(i int) ml.Context {
if buft, ok := c.b.layers[i]; ok {
return &Context{
b: c.b,
ctx: c.ctx,
buft: buft,
maxGraphNodes: c.maxGraphNodes,
}
}
return &c
}
func (c *Context) Forward(tensors ...ml.Tensor) ml.Context {
if c.graph == nil {
c.graph = C.ggml_new_graph_custom(c.ctx, C.size_t(c.maxGraphNodes), false)
}
for _, tensor := range tensors {
C.ggml_build_forward_expand(c.graph, tensor.(*Tensor).t)
}
return c
}
func (c Context) Compute(tensors ...ml.Tensor) {
C.ggml_backend_sched_graph_compute_async(c.b.sched, c.graph)
C.ggml_backend_sched_reset(c.b.sched)
needSync := true
sync := func() {
if needSync {
C.ggml_backend_sched_synchronize(c.b.sched)
needSync = false
}
}
for _, t := range tensors {
if C.ggml_nbytes(t.(*Tensor).t) > 0 {
t.(*Tensor).sync = sync
}
}
}
func (c Context) MaxGraphNodes() int {
return c.maxGraphNodes
}
func shapeToGGML(shape []int) *C.int64_t {
sh := make([]C.int64_t, len(shape))
for i, s := range shape {
sh[i] = C.int64_t(s)
}
return &sh[0]
}
func pad(length, pad C.size_t) C.size_t {
return ((length + pad - 1) / pad) * pad
}
func (c Context) newTensor(dtype ml.DType, shape []int) ml.Tensor {
if c.buft == nil {
panic("set Input, Output, or Layer before creating tensors")
}
var cdtype uint32
switch dtype {
case ml.DTypeF32:
cdtype = C.GGML_TYPE_F32
case ml.DTypeF16:
cdtype = C.GGML_TYPE_F16
case ml.DTypeQ80:
cdtype = C.GGML_TYPE_Q8_0
case ml.DTypeQ40:
cdtype = C.GGML_TYPE_Q4_0
case ml.DTypeI32:
cdtype = C.GGML_TYPE_I32
default:
panic("unsupported dtype")
}
if len(shape) < 1 || shape[0] == 0 {
var shape C.int64_t = 0
return &Tensor{b: c.b, t: C.ggml_new_tensor(c.ctx, cdtype, 1, &shape)}
} else if len(shape) > 4 {
panic("unsupported number of dimensions")
}
for _, dim := range shape {
if dim < 1 {
panic("invalid shape")
}
}
t := C.ggml_new_tensor(c.ctx, cdtype, C.int(len(shape)), shapeToGGML(shape))
size := pad(C.ggml_backend_buft_get_alloc_size(c.buft, t), C.ggml_backend_buft_get_alignment(c.buft))
b := C.ggml_backend_buft_alloc_buffer(c.buft, size)
C.ggml_backend_tensor_alloc(b, t, C.ggml_backend_buffer_get_base(b))
return &Tensor{b: c.b, t: t}
}
func (c Context) Empty(dtype ml.DType, shape ...int) ml.Tensor {
return c.newTensor(dtype, shape)
}
func (c Context) Zeros(dtype ml.DType, shape ...int) ml.Tensor {
t := c.newTensor(dtype, shape)
C.ggml_set_zero(t.(*Tensor).t)
return t
}
func checkShape[S ~[]E, E any](s S, shape ...int) error {
n := len(s)
if n == 0 {
return nil
}
for _, v := range shape {
n /= v
}
if n != 1 {
return fmt.Errorf("invalid shape: %v", shape)
}
return nil
}
func (c Context) FromFloatSlice(s []float32, shape ...int) (ml.Tensor, error) {
if err := checkShape(s, shape...); err != nil {
return nil, err
}
t := c.newTensor(ml.DTypeF32, shape)
if len(s) > 0 {
C.ggml_backend_tensor_set(t.(*Tensor).t, unsafe.Pointer(&s[0]), 0, C.ggml_nbytes(t.(*Tensor).t))
}
return t, nil
}
func (c Context) FromIntSlice(s []int32, shape ...int) (ml.Tensor, error) {
if err := checkShape(s, shape...); err != nil {
return nil, err
}
t := c.newTensor(ml.DTypeI32, shape)
if len(s) > 0 {
C.ggml_backend_tensor_set(t.(*Tensor).t, unsafe.Pointer(&s[0]), 0, C.ggml_nbytes(t.(*Tensor).t))
}
return t, nil
}
func (c *Context) Close() {
if c != nil {
C.ggml_free(c.ctx)
}
}
type Tensor struct {
b *Backend
t *C.struct_ggml_tensor
sync func()
}
func (t *Tensor) LogValue() slog.Value {
return slog.GroupValue(
slog.String("name", C.GoString(C.ggml_get_name(t.t))),
slog.String("type", C.GoString(C.ggml_type_name(t.t._type))),
slog.Any("shape", t.Shape()),
)
}
func (t *Tensor) Dim(n int) int {
return int(t.t.ne[n])
}
func (t *Tensor) Stride(n int) int {
return int(t.t.nb[n])
}
func (t *Tensor) Shape() []int {
shape := make([]int, C.ggml_n_dims(t.t))
for i := range shape {
shape[i] = t.Dim(i)
}
return shape
}
func (t *Tensor) Bytes() (data []byte) {
if t.sync != nil {
data = make([]byte, C.ggml_nbytes(t.t))
t.sync()
C.ggml_backend_tensor_get(t.t, unsafe.Pointer(&data[0]), 0, C.ggml_nbytes(t.t))
}
return
}
func (t *Tensor) Floats() (data []float32) {
if t.sync != nil {
data = make([]float32, C.ggml_nelements(t.t))
t.sync()
C.ggml_backend_tensor_get(t.t, unsafe.Pointer(&data[0]), 0, C.ggml_nbytes(t.t))
}
return
}
func (t *Tensor) DType() ml.DType {
switch t.t._type {
case C.GGML_TYPE_F32:
return ml.DTypeF32
case C.GGML_TYPE_F16:
return ml.DTypeF16
case C.GGML_TYPE_Q8_0:
return ml.DTypeQ80
case C.GGML_TYPE_Q4_0:
return ml.DTypeQ40
case C.GGML_TYPE_I32:
return ml.DTypeI32
default:
return ml.DTypeOther
}
}
func (t *Tensor) Neg(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_neg(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Add(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_add(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Repeat(ctx ml.Context, dim, n int) ml.Tensor {
if dim < 0 || dim >= C.GGML_MAX_DIMS {
panic("invalid dimension")
}
shape := make([]C.int64_t, C.GGML_MAX_DIMS)
for i := range C.GGML_MAX_DIMS {
if i == dim {
shape[i] = C.int64_t(t.Dim(i) * n)
} else {
shape[i] = C.int64_t(t.Dim(i))
}
}
tmpl := C.ggml_new_tensor(ctx.(*Context).ctx, t.t._type, C.int(len(shape)), unsafe.SliceData(shape))
return &Tensor{
b: t.b,
t: C.ggml_repeat(ctx.(*Context).ctx, t.t, tmpl),
}
}
func (t *Tensor) Stack(ctx ml.Context, dim int, s ...ml.Tensor) ml.Tensor {
if len(s) > 0 {
return t.Concat(ctx, s[0].Stack(ctx, dim, s[1:]...), dim)
}
return t
}
func (t *Tensor) Concat(ctx ml.Context, t2 ml.Tensor, dim int) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_concat(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.int(dim)),
}
}
func (t *Tensor) Contiguous(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_cont(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Mul(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_mul(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Mulmat(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_mul_mat(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) MulmatFullPrec(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
mul := C.ggml_mul_mat(ctx.(*Context).ctx, t.t, t2.(*Tensor).t)
C.ggml_mul_mat_set_prec(mul, C.GGML_PREC_F32)
return &Tensor{
b: t.b,
t: mul,
}
}
func (t *Tensor) LayerNorm(ctx ml.Context, w, b ml.Tensor, eps float32) ml.Tensor {
tt := (&Tensor{b: t.b, t: C.ggml_norm(ctx.(*Context).ctx, t.t, C.float(eps))}).Mul(ctx, w)
if b != nil {
tt = tt.Add(ctx, b)
}
return tt
}
func (t *Tensor) RMSNorm(ctx ml.Context, w ml.Tensor, eps float32) ml.Tensor {
return (&Tensor{b: t.b, t: C.ggml_rms_norm(ctx.(*Context).ctx, t.t, C.float(eps))}).Mul(ctx, w)
}
func (t *Tensor) Pad(ctx ml.Context, shape ...int) ml.Tensor {
if len(shape) != 4 {
panic("expected 4 dimensions")
}
return &Tensor{
b: t.b,
t: C.ggml_pad(ctx.(*Context).ctx, t.t, C.int(shape[0]), C.int(shape[1]), C.int(shape[2]), C.int(shape[3])),
}
}
func (t *Tensor) Permute(ctx ml.Context, shape ...int) ml.Tensor {
if len(shape) != 4 {
panic("expected 4 dimensions")
}
return &Tensor{
b: t.b,
t: C.ggml_permute(ctx.(*Context).ctx, t.t, C.int(shape[0]), C.int(shape[1]), C.int(shape[2]), C.int(shape[3])),
}
}
func (t *Tensor) Rows(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_get_rows(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Copy(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_cpy(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Reshape(ctx ml.Context, shape ...int) ml.Tensor {
switch len(shape) {
case 1:
return &Tensor{
b: t.b,
t: C.ggml_reshape_1d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0])),
}
case 2:
return &Tensor{
b: t.b,
t: C.ggml_reshape_2d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.int64_t(shape[1])),
}
case 3:
return &Tensor{
b: t.b,
t: C.ggml_reshape_3d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.int64_t(shape[1]), C.int64_t(shape[2])),
}
case 4:
return &Tensor{
b: t.b,
t: C.ggml_reshape_4d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.int64_t(shape[1]), C.int64_t(shape[2]), C.int64_t(shape[3])),
}
default:
panic("unsupported number of dimensions")
}
}
func (t *Tensor) Scale(ctx ml.Context, s float64) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_scale(ctx.(*Context).ctx, t.t, (C.float)(s)),
}
}
func (t *Tensor) Softmax(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_soft_max(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Sin(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_sin(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Cos(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_cos(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Tanh(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_tanh_inplace(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Unpad(ctx ml.Context, shape ...int) ml.Tensor {
if len(shape) != 4 {
panic("expected 4 dimensions")
}
return &Tensor{
b: t.b,
t: C.ggml_unpad(ctx.(*Context).ctx, t.t, C.int(shape[0]), C.int(shape[1]), C.int(shape[2]), C.int(shape[3])),
}
}
func (t *Tensor) View(ctx ml.Context, offset int, shape ...int) ml.Tensor {
switch len(shape) {
case 1:
return &Tensor{
b: t.b,
t: C.ggml_view_1d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.size_t(offset)),
}
case 3:
return &Tensor{
b: t.b,
t: C.ggml_view_2d(ctx.(*Context).ctx, t.t,
C.int64_t(shape[0]), C.int64_t(shape[2]),
C.size_t(shape[1]),
C.size_t(offset)),
}
case 5:
return &Tensor{
b: t.b,
t: C.ggml_view_3d(ctx.(*Context).ctx, t.t,
C.int64_t(shape[0]), C.int64_t(shape[2]), C.int64_t(shape[4]),
C.size_t(shape[1]), C.size_t(shape[3]),
C.size_t(offset)),
}
case 7:
return &Tensor{
b: t.b,
t: C.ggml_view_4d(ctx.(*Context).ctx, t.t,
C.int64_t(shape[0]), C.int64_t(shape[2]), C.int64_t(shape[4]), C.int64_t(shape[6]),
C.size_t(shape[1]), C.size_t(shape[3]), C.size_t(shape[5]),
C.size_t(offset)),
}
default:
panic("unsupported number of dimensions")
}
}
const (
ropeTypeNorm C.int = 0
ropeTypeNeox C.int = 2
ropeTypeMrope C.int = 8
ropeTypeVision C.int = 24
)
func (t *Tensor) RoPE(ctx ml.Context, positionIDs, ropeFactors ml.Tensor, ropeDim, ropeType uint32, ropeBase, ropeScale float32) ml.Tensor {
if ropeFactors == nil {
ropeFactors = &Tensor{b: t.b}
}
dequant := t.t
if C.ggml_is_quantized(t.t._type) {
dequant = C.ggml_cast(ctx.(*Context).ctx, t.t, C.GGML_TYPE_F32)
}
return &Tensor{
b: t.b,
t: C.ggml_rope_ext(
ctx.(*Context).ctx, dequant, positionIDs.(*Tensor).t, ropeFactors.(*Tensor).t,
C.int(ropeDim),
C.int(ropeType),
131072, // YaRN n_ctx_train
C.float(ropeBase),
C.float(ropeScale),
0., // YaRN ext_factor
1., // YaRN attn_factor
32., // YaRN beta_fast
1., // YaRN beta_slow
),
}
}
func (t *Tensor) IM2Col(ctx ml.Context, t2 ml.Tensor, s0, s1, p0, p1, d0, d1 int) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_im2col(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.int(s0), C.int(s1), C.int(p0), C.int(p1), C.int(d0), C.int(d1), true, C.GGML_TYPE_F32),
}
}
func (t *Tensor) GELU(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_gelu_inplace(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) SILU(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_silu_inplace(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Conv2D(ctx ml.Context, t2 ml.Tensor, s0, s1, p0, p1, d0, d1 int) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_conv_2d(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.int(s0), C.int(s1), C.int(p0), C.int(p1), C.int(d0), C.int(d1)),
}
}
func (t *Tensor) AvgPool2D(ctx ml.Context, k, s int, p float32) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_pool_2d(ctx.(*Context).ctx, t.t, C.GGML_OP_POOL_AVG, C.int(k), C.int(k), C.int(s), C.int(s), C.float(p), C.float(p)),
}
}
func (t *Tensor) Set(ctx ml.Context, t2 ml.Tensor, offset int, strides ...int) ml.Tensor {
var tt *C.struct_ggml_tensor
switch len(strides) {
case 0:
tt = C.ggml_set_1d(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.size_t(offset))
case 1:
tt = C.ggml_set_2d(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.size_t(offset), C.size_t(strides[0]))
default:
panic("unsupported number of dimensions")
}
return &Tensor{b: t.b, t: tt}
}
func (t *Tensor) ScaledDotProductAttention(ctx ml.Context, key, value, mask ml.Tensor, scale float64) ml.Tensor {
var kqMask *C.struct_ggml_tensor
if mask != nil {
kqMask = mask.(*Tensor).t
}
query := t.Permute(ctx, 0, 2, 1, 3)
key = key.Permute(ctx, 0, 2, 1, 3)
if t.b.flashAttention {
value = value.Permute(ctx, 0, 2, 1, 3)
kqv := C.ggml_flash_attn_ext(ctx.(*Context).ctx, query.(*Tensor).t, key.(*Tensor).t, value.(*Tensor).t, kqMask, C.float(scale), 0, 0)
C.ggml_flash_attn_ext_set_prec(kqv, C.GGML_PREC_F32)
return &Tensor{b: t.b, t: kqv}
} else {
kq := key.MulmatFullPrec(ctx, query)
kq = &Tensor{
b: t.b,
t: C.ggml_soft_max_ext(ctx.(*Context).ctx, kq.(*Tensor).t, kqMask, C.float(scale), 0),
}
kqv := value.Mulmat(ctx, kq)
return kqv.Permute(ctx, 0, 2, 1, 3).Contiguous(ctx)
}
}
func (t *Tensor) Duplicate(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_dup(ctx.(*Context).ctx, t.t),
}
}