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rename some vars prefer exceptions over assert refactor poll rate field usage in MouseWatcher
107 lines
3 KiB
C#
107 lines
3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace grapher.Models.Calculations
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{
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public class AccelChartData
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{
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#region Constructors
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public AccelChartData()
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{
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AccelPoints = new SortedDictionary<double, double>();
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VelocityPoints = new SortedDictionary<double, double>();
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GainPoints = new SortedDictionary<double, double>();
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OutVelocityToPoints = new Dictionary<double, (double, double, double)>();
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LogToIndex = new int[701];
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}
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#endregion Constructors
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#region Properties
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public SortedDictionary<double, double> AccelPoints { get; }
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public double MaxAccel { get; set; }
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public double MinAccel { get; set; }
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public double MaxGain { get; set; }
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public double MinGain { get; set; }
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public SortedDictionary<double, double> VelocityPoints { get; }
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public SortedDictionary<double, double> GainPoints { get; }
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public int[] LogToIndex { get; }
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public Dictionary<double, (double, double, double)> OutVelocityToPoints { get; }
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#endregion Properties
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#region Methods
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public void Clear()
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{
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AccelPoints.Clear();
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VelocityPoints.Clear();
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GainPoints.Clear();
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OutVelocityToPoints.Clear();
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Array.Clear(LogToIndex, 0, LogToIndex.Length);
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}
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public (double, double, double) FindPointValuesFromOut(double outVelocityValue)
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{
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if (OutVelocityToPoints.TryGetValue(outVelocityValue, out var values))
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{
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return values;
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}
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else
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{
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var velIdx = GetVelocityIndex(outVelocityValue);
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values = (VelocityPoints.ElementAt(velIdx).Key, AccelPoints.ElementAt(velIdx).Value, GainPoints.ElementAt(velIdx).Value);
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OutVelocityToPoints.Add(outVelocityValue, values);
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return values;
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}
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}
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public (double, double, double) ValuesAtIndex(int index)
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{
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return (AccelPoints.ElementAt(index).Value, VelocityPoints.ElementAt(index).Value, GainPoints.ElementAt(index).Value);
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}
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public (double, double, double) ValuesAtInVelocity(double inVelocity)
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{
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return (AccelPoints[inVelocity], VelocityPoints[inVelocity], GainPoints[inVelocity]);
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}
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public int GetVelocityIndex(double outVelocityValue)
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{
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if (outVelocityValue < 0)
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{
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throw new ArgumentException($"invalid velocity: {outVelocityValue}");
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}
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var log = Math.Log10(outVelocityValue);
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if (log < -2)
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{
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log = -2;
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}
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else if (log > 5)
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{
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log = 5;
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}
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log = log * 100 + 200;
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var velIdx = LogToIndex[(int)log];
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return velIdx;
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}
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#endregion Methods
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}
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}
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