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refact: texture render as an option (#8168)
* refact: texture render as an option Signed-off-by: fufesou <linlong1266@gmail.com> * refact: texture render, translation Signed-off-by: fufesou <linlong1266@gmail.com> * refact: texture render as option Signed-off-by: fufesou <linlong1266@gmail.com> * Update ui_interface.rs --------- Signed-off-by: fufesou <linlong1266@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
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66 changed files with 481 additions and 282 deletions
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@ -73,6 +73,7 @@ const String kOptionViewStyle = "view_style";
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const String kOptionScrollStyle = "scroll_style";
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const String kOptionImageQuality = "image_quality";
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const String kOptionOpenNewConnInTabs = "enable-open-new-connections-in-tabs";
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const String kOptionTextureRender = "use-texture-render";
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const String kOptionOpenInTabs = "allow-open-in-tabs";
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const String kOptionOpenInWindows = "allow-open-in-windows";
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const String kOptionForceAlwaysRelay = "force-always-relay";
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@ -153,6 +154,8 @@ const String kKeyUseAllMyDisplaysForTheRemoteSession =
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const String kKeyShowMonitorsToolbar = 'show_monitors_toolbar';
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const String kKeyReverseMouseWheel = "reverse_mouse_wheel";
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const String kMsgboxTextWaitingForImage = 'Connected, waiting for image...';
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// the executable name of the portable version
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const String kEnvPortableExecutable = "RUSTDESK_APPNAME";
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